Black Desert Online Korean is a sandbox-oriented massively multiplayer online role-playing game by Korean video game developer Pearl Abyss. The game has been in development since 2010, and entered closed beta testing (CBT) in October 2013. Black Desert Online uses Pearl Abyss' own "Black Desert" engine specifically created to handle the fast rendering required for its seamless world and large-scale castle sieges. It was released in Korea in 2014, Japan and Russia in 2015, and North America and Europe in 2016. Black Desert Online uses a free-to-play model in Korea, Japan and Russia, while in Europe and North America the game uses a buy-to-play model.
Bringing this to the attention of you guys because it's a very similar game to Tibia, an open world Sandbox, you can kill people freely, there's a a lot of crafting & life(relaxing) based skills to do- freedom to do what you want.
Also Guild vs Guild scenarios vs nodes(Areas on the map) & Castles sieges, all open world.
It's Korean, so it's still a very grindy MMO, but most of you here play Tibia so that should be a non-issue at this point, unless you're lying to yourself.
There's no max level either, there are soft caps which are basically levels where it increases hugely the amount of experience you need to take your next level.
- Open World Sandbox
- Similar to Tibia, with open world PVP
- Open World Guild Vs Guild battles
- Castle Sieges & Node Wars
- Similar grind to Tibia, with no Max Level
- Game Requires a very high end PC to play