The dublicated attributes in items.xml is my fault. I’ll fix this soonHi,
is there a specific reason why slot attributes are duplicated in items.xml?
XML:<item id="2472" article="a" name="magic plate armor"> <attribute key="weight" value="8500" /> <attribute key="armor" value="17" /> <attribute key="slotType" value="body" /> <attribute key="imbuementslots" value="2" /> <attribute key="imbuementslots" value="2" /> </item>
And would it be possible to generate slots lets say with tiers? Example: magic plate armor can have 2-4 slots when looting.
LUA:[2472] = { -- magic plate armor min = 2, max = 4, slots_in_percent_chance = { { slots = 2, chance = 50 }, { slots = 3, chance = 40 }, { slots = 4, chance = 10 }, } }[ [QUOTE="llouche, post: 2753968, member: 259013"] Hi, is there a specific reason why slot attributes are duplicated in items.xml? [CODE=xml] <item id="2472" article="a" name="magic plate armor"> <attribute key="weight" value="8500" /> <attribute key="armor" value="17" /> <attribute key="slotType" value="body" /> <attribute key="imbuementslots" value="2" /> <attribute key="imbuementslots" value="2" /> </item>
And would it be possible to generate slots lets say with tiers? Example: magic plate armor can have 2-4 slots when looting.
LUA:[2472] = { -- magic plate armor min = 2, max = 4, slots_in_percent_chance = { { slots = 2, chance = 50 }, { slots = 3, chance = 40 }, { slots = 4, chance = 10 }, } }
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