Catalyst
whoU
- Joined
- May 12, 2017
- Messages
- 70
- Solutions
- 3
- Reaction score
- 15
Soo I know what the problem is but i don't know how to fix it!
Whenever I create a new character it makes his loss_experience, loss_mana, loss_skills to 10 which causes the player to go back to level 1 when they die with blessings. Now my question is is there a way to edit my AAC or anything in my scripts so when i create a character it makes it 100 instead of 10? I have to execute the following SQL query everytimes a new player logs to make sure he doesnt get level 1 when dying.
UPDATE `players` SET loss_experience = 100, loss_mana = 100, loss_skills = 100, loss_containers = 100, loss_items = 100
Its kinda annoying.
I tried this Lua - Level Bug ( Emergency ) it didnt work.
ZnoteAAC / Tfs 0.4 rev3777
Whenever I create a new character it makes his loss_experience, loss_mana, loss_skills to 10 which causes the player to go back to level 1 when they die with blessings. Now my question is is there a way to edit my AAC or anything in my scripts so when i create a character it makes it 100 instead of 10? I have to execute the following SQL query everytimes a new player logs to make sure he doesnt get level 1 when dying.
UPDATE `players` SET loss_experience = 100, loss_mana = 100, loss_skills = 100, loss_containers = 100, loss_items = 100
Its kinda annoying.
I tried this Lua - Level Bug ( Emergency ) it didnt work.
ZnoteAAC / Tfs 0.4 rev3777
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