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Bless problem.

Catalyst

whoU
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Soo I know what the problem is but i don't know how to fix it!

Whenever I create a new character it makes his loss_experience, loss_mana, loss_skills to 10 which causes the player to go back to level 1 when they die with blessings. Now my question is is there a way to edit my AAC or anything in my scripts so when i create a character it makes it 100 instead of 10? I have to execute the following SQL query everytimes a new player logs to make sure he doesnt get level 1 when dying.

UPDATE `players` SET loss_experience = 100, loss_mana = 100, loss_skills = 100, loss_containers = 100, loss_items = 100

Its kinda annoying.

I tried this Lua - Level Bug ( Emergency ) it didnt work.

ZnoteAAC / Tfs 0.4 rev3777
 
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