function onUse(cid, item, fromPosition, itemEx, toPosition)
local config = {
item = 6527, -- Item ID --
count = 1 -- Item Count --
}
for i = 1, 5 do
if(getPlayerBlessing(cid, 1) or getPlayerBlessing(cid, 2) or getPlayerBlessing(cid, 3) or getPlayerBlessing(cid, 4) or getPlayerBlessing(cid, 5)) then
doPlayerSendCancel(cid, "You are already blessed!")
doSendMagicEffect(getPlayerPoition(cid), CONST_ME_POFF)
return true
end
if(doPlayerRemoveItem(cid, config.item, config.count) == true and getPlayerBlessing(cid, 1)) then
doCreatureSay(cid, "Blessed!", TALKTYPE_ORANGE_1)
doSendAnimatedText(getPlayerPosition(cid), "Aaaaah!", math.random(1, 255))
doSendMagicEffect(getPlayerPosition(cid), 37)
doPlayerAddBlessing(cid, i)
return true
end
if(doPlayerRemoveItem(cid, config.item, config.count) ~= true)
doPlayerSendCancel(cid, "You dont have enought money.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
end
return true
end