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TalkAction Bomberman

I got this error
and
What is the problem?
Code:
local dummy = doCreateItem(10570, 1, [B][COLOR="Red"]{x=486,y=498,z=9}[/COLOR][/B])
Change this position to a valid one ;/
 
@Up ye thanks it worked but now i got
Error- talkaction interface
In a timer event called from
data/talkactions/scripts/bomb.lua: onsay
Description
LuaDoTeleportThing Thing not found

Fixed ty Rep++++
 
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wow dude pretty nice script o.o its just WOW :p awesome made :D
just one problem x/ if i pull the lever only 2 ppl can take part >.< i configured everything and so on but i just cant get all 4 players in game .. any ideas?

@NinjaBodil, u need to download an item editor and edit the items.otb ... needa make a cross at the "blocking" part of that item
 
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It's too damn messy, I don't have time to rewrite it and just looking at it gives me a headache.
Sorry guys ;/ it was never meant to be released because there's no documentation nor comments inside it.
 
SO i just follow what he says in first post? But he dosnt say what should be where :S
 
Sorry, it's a script for server owners that understand how basic Lua works :/
 
I know, but i dont know where it should be :p

Bomb.lua > Talkactions/script

But the rest?
Like Lever.lua...
 
lever.lua goes to actions,
bomb.lua goes to talkactions,
powerups.lua and bombtiles.lua go to movements
 
Thanks, But i got another problem if you can help, when peoples do a quest then they cant do it until i reload actions :S or restart server, how can i fix it ?
 
if i want do more bomberman areas cant have z again its write duplicate on talkactions. and movements on the powerups, how can i do more bomberman areas?
Rep++ for help
 
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mmm error

[16/05/2010 19:56:28] data/talkactions/scripts/bomb.lua:197: in function 'loopDir'
[16/05/2010 19:56:28] data/talkactions/scripts/bomb.lua:242: in function <data/talkactions/scripts/bomb.lua:154>
 
I have the map all laid out and the code all in place - but the lever does not work to send players into the game. Does the lever need an action id or something of that sort?

Also - sometimes (when I go in as an Admin to the game) - it does not reload the game even though it announces that I had killed myself.

Please help - rep given - of course!
 
I have the map all laid out and the code all in place - but the lever does not work to send players into the game. Does the lever need an action id or something of that sort?

Also - sometimes (when I go in as an Admin to the game) - it does not reload the game even though it announces that I had killed myself.

Please help - rep given - of course!
Have you configured the positions properly?
Code:
local t, n, storage = {
	{x=496, y=537, z=9},
	{x=497, y=537, z=9},
	{x=498, y=537, z=9},
	{x=499, y=537, z=9}
}, {
	{x=490, y=495, z=9},
	{x=504, y=505, z=9},
	{x=504, y=495, z=9},
	{x=490, y=505, z=9}
}, {...
Yes, it needs an uniqueID / actionID, depends on how you registered it in actions.xml

Apparently the scripts don't work on 0.4

And .. don't go into the game room by teleporting, use the normal way (lever)
 
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