local config = {
bossPosition = Position(0, 0, 0),
bossName = 'Zugurosh',
spawnTime = '00:00:00'
}
local spawnBoss = GlobalEvent('spawnBoss')
function spawnBoss.onTime(interval)
Game.createMonster(config.bossName, config.bossPosition, false, true)
Game.broadcastMessage(config.bossName .. ' has spawned.', MESSAGE_EVENT_ADVANCE)
return true
end
spawnBoss:time(config.spawnTime)
spawnBoss:register()