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Brainstorm Idea's!

Still bumping for idea's
 
Ofc i can adapt stuff from Diablo. But you guys have to tell me what kind of stuff :p
 
Run event, rush through an easy maze with mobs. Fastest in the middle wins...

& Just make sure to add a big variety of maps (more fun to battle)
 
CaptureTheFlag, PVP-E, Item Finding events, pick your poison
 
You guys have just suggested events xD, i want a server concept. A whole server will be based on it!
 
12-24 Towns, 3 of which are owned by individual teams (team 1,2,3).
The other 9 towns are not owned but are neutral until the enemy boss falls. At which point, the team that defeats the boss now gets the town and its defences.
The idea of the game is to defend and attack other teams towns.
The way you could set this up is to have team 1 closed after say 20 players are in that team and only say 10 in the others. until they average out.
There is no end game really. Its just a never ending war taking and defending towns strategically. some towns may give additional stats to defender's whilst others close to the strangle point of the team home town lowers stats on players.
Successfully defeating or defending towns gains lvls but not hp/mana/skills etc. All players have the same HP dependent on their character type. (knight/arch/sorc/druid). Lvls are displayed as trophies on the score board.
Its just a concept, but no one else is contributing so good luck :)
 
12-24 Towns, 3 of which are owned by individual teams (team 1,2,3).
The other 9 towns are not owned but are neutral until the enemy boss falls. At which point, the team that defeats the boss now gets the town and its defences.
The idea of the game is to defend and attack other teams towns.
The way you could set this up is to have team 1 closed after say 20 players are in that team and only say 10 in the others. until they average out.
There is no end game really. Its just a never ending war taking and defending towns strategically. some towns may give additional stats to defender's whilst others close to the strangle point of the team home town lowers stats on players.
Successfully defeating or defending towns gains lvls but not hp/mana/skills etc. All players have the same HP dependent on their character type. (knight/arch/sorc/druid). Lvls are displayed as trophies on the score board.
Its just a concept, but no one else is contributing so good luck :)
I had a similar idea before. Like city vs city. Such as Rom, Troja, Sparta and etc...
 
I had a similar idea before. Like city vs city. Such as Rom, Troja, Sparta and etc...

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I"m sure whatever you do Printer will be interesting.

Just make you do something original, and something fun. :)
 
A server based on evolution of man.

You start out in a small settlement of hunters and gatherers. You need to help npcs around the map and at some point if enough people did the tasks the city evolves to a new era. with new quests and things to explore. Each era the map gets bigger and u get different ways to transport around the map like: small boats at first, then bigger boats that can sail further, ending with trains- planes wathever u want.

If you want a pvp aspect you can add that when the city reaches a specific era, kolonist set out to start new settlements --> that create different factions that can become hostile if nessecary.
 
Haha Evolution would be so interesting!

Start players as like, Rats. and they have to live in the caves and stuff and avoid cats, and eat cheese, and have rat civilization.

And once they level up, rats can become cats, and the cats will eat rats, but have to avoid dogs, then dogs will eat cats and avoid wolves, and wolves will eat dogs but avoid lions and tigers, and those will avoid bears, etc and so on.

So basically you level-up through the Food Chain, and the highest levels will be at the top of the food chain haha.

Each race will have their own spells and abilities, and you can choose to be any creature below your current level. So if you want to be a rat even at a high level you can.
 
And once they level up, rats can become cats, and the cats will eat rats, but have to avoid dogs, then dogs will eat cats and avoid wolves, and wolves will eat dogs but avoid lions and tigers, and those will avoid bears, etc and so on.
its like Bleach Hollow life in Hueco Mundo XD
 
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