monkeyy
Member
- Joined
- Aug 20, 2011
- Messages
- 153
- Reaction score
- 9
Hello all!
All of my throwing items do not have a breakchance, well they break but its always 100% chance.
Lets say I want to give spears a 50% breakchance.
Everytime I want to add an attribute like breakchance my server shows warnings such as:
[Warning - Items:arseItemNode] Unknown key value: ammoAction
[Warning - Items:arseItemNode] Unknown key value: breakchance
Maybe I shouldnt be changing anything in items.xml or weapons.xml
Anyways this is how I have it currently:
Items.xml
Weapons.xml
Edit: I found a lot of threads about ''breakchance'' but they dont seem to work on my server
Serverinfo: TFS 1.3 Tibia10.98
All of my throwing items do not have a breakchance, well they break but its always 100% chance.
Lets say I want to give spears a 50% breakchance.
Everytime I want to add an attribute like breakchance my server shows warnings such as:
[Warning - Items:arseItemNode] Unknown key value: ammoAction
[Warning - Items:arseItemNode] Unknown key value: breakchance
Maybe I shouldnt be changing anything in items.xml or weapons.xml
Anyways this is how I have it currently:
Items.xml
Lua:
<item id="2389" article="a" name="spear">
<attribute key="weight" value="2000" />
<attribute key="attack" value="25" />
<attribute key="weaponType" value="distance" />
<attribute key="shootType" value="spear" />
<attribute key="range" value="3" />
</item>
Lua:
<distance id="2389" action="removecount"/> <!-- spear -->
Edit: I found a lot of threads about ''breakchance'' but they dont seem to work on my server
Serverinfo: TFS 1.3 Tibia10.98
Last edited: