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Compiling Bug Bless (TFS 1.0)

  • Thread starter Thread starter Deleted member 141899
  • Start date Start date
D

Deleted member 141899

Guest
Hello Guys,

Im using tfs 1.0 and i have bug in bless:

When player die to monster him lose alot more exp than when die to player,
i Checked in this function in player.cpp and maybe normal.

Code:
double Player::getLostPercent() const

Can anyone help me?
 
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