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Deleted member 141899
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Hello Guys,
Im using tfs 1.0 and i have bug in bless:
When player die to monster him lose alot more exp than when die to player,
i Checked in this function in player.cpp and maybe normal.
Can anyone help me?
Im using tfs 1.0 and i have bug in bless:
When player die to monster him lose alot more exp than when die to player,
i Checked in this function in player.cpp and maybe normal.
Code:
double Player::getLostPercent() const
Can anyone help me?