Lares
Member
- Joined
- Feb 8, 2010
- Messages
- 315
- Reaction score
- 7
Hello, i have a problem because i want change my base speed, in tfs is only function "doChangeSpeed(cid, delta)" but this function change current speed and when i reload i have base speed.
player.h ~740
it should look like:
someone can help me?
i dont know how it will be in c++
player.h ~740
PHP:
void updateBaseSpeed()
{
if(!hasFlag(PlayerFlag_SetMaxSpeed))
baseSpeed = vocation->getBaseSpeed() + (2 * (level - 1));
else
baseSpeed = SPEED_MAX;
}
it should look like:
PHP:
if getCreatureStorage(cid, 75701) >= 1 then
baseSpeed = (base speed + (2*(lvl-1)) + (getCreatureStorage(cid, 75701) * 10) -- storage * AddBaseSpeed = 10
else
baseSpeed = vocation->getBaseSpeed() + (2 * (level - 1));
end
someone can help me?
i dont know how it will be in c++
Last edited: