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[Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

Server Website/AAC
http://deathzot.net
Server Address
deathzot.net
Server Port
7171
Client Protocol
8.6
It doesn't matter what anyone says, in my eyes, Father Time and getting that sweet 2nd RB was always the ultimate goal of playing Dzot. Unfortunately--and to put it into terms I think Xagul will understand since he also plays PoE--2nd RB in Dzot is the same to me as getting all the challenges done every league, or doing a deathless Shaper. Yeah, some players are gonna do it. The majority of players won't, because A: you have to realllllllly want that shit. B: you have to know what you're doing to get there, and that takes so much time to get to that point.

And i think that's illustrated simply by how many players actually have managed it since it was implemented.

I've never completed all content on either game because I've just never had the time, and that's not the fault of the amount of content, because that's great, it's just a flaw inherent in the gates in front of all the content. But that's just like, my opinion, man.

That being said, I'm always in favour of content still being difficult to do, i'm just more in favour of making the journey to that point easier for those of us who have always played un-computer-assisted full time. 🐸

Also the irony of people who rag on me for being idle in trainers a lot while having a life but spent just as much time not-playing by botting. Sure, you were getting further, but were you really playing the game? 🤔 /s


I’m gonna power you up my boy.
 
2nd rebirth being the ultimate goal was fun only because it's enjoyable to see people achieve something truly difficult. I would compare it to the "spike sword quest" on real tibia if it was real. A quest so difficult and hidden that only a couple people have ever managed to complete it is appealing because it adds mystery and awe.

When you played and achieved 2nd rebirth, the other players had that sense of "wow look they did it" and that was fantastic but it has since then been completed a grand total of 0 times. There are a few ways for Deathzot to move forward from the stuck state that it's in and I think it is time that having 3 vocations because a somewhat realistic goal for the server. It adds so much more to Deathzot other than just simply adding another island with random monsters slapped around for people to kill. It adds so much more than another random vocation or a new boss somewhere in the world.

I have thought about this a lot. Like I have stated previously, we were going to close Deathzot because we feel like it has ran its course but I was talked into starting a new Era instead. After I started working on stuff I realized that it would be really sad if Deathzot had ended without anyone really experiencing what the server could be like if you were actually able to combine 3 vocations. I also think that this was in the back of my mind for a very long time, maybe even (subconsciously) the reason why I found it difficult to make content for players who do manage to get that far. What is the point in investing so much time into making content that only a handful of people will ever experience?

So yes, you could say I am making it "easier". But was that achievement being locked behind thousands of hours of botting really "hard" in the first place? Lets be completely honest here, Father Time wasn't unkillable for all these years because he is just that difficult of a fight. Don't get me wrong, it is and will remain a hard boss fight, in fact, I don't have any plans to change the boss encounter at all. But the real reason he has never been killed since your team did it originally is because the road to getting there was long and boring so people never even got the chance to try him in the first place.
This post warms my Soul.
 
Or as I suggested on discord a sec ago, try OTC only and see how it goes and how people like it.

Well Deathz was meant to be bot friendly , Adding the OTC 5x Loot/Exp was meant to encourage manual play. If people wanna bot then they can bot , if people wanna manual then they’ll manual.
 
Yea that's is correct. Could be here something for manual player's, boost to experience and loot. Think about it, because many people dont like it and don't want it to bot 12 MC's :)
 
Anyway to remove ironman now? So maybe we can help others to test vocations for a bit before the reset? @Xagul
 
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Why you acting like you put in a ton of effort when realistically you just ran that bot all day everyday 0.o

So if it takes no effort, why didn't your bot do the same thing? Oh because you didn't put any effort into your scripts.
 
Awesome to hear that theres a new start, played the server alot back in the day. I remember all those backpacks full of keys i did with Klaus :D good old times.

Is there by any chance a discord server?

Greetings! sYnc!
 
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