TFS 0.X Change potion formula

newby

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How to change the potion formula to health heal?

Set this (change the health heals, mana still static):
Code:
HP= 3*lvl+50
shp= 3*lvl+100
ghp= 3*lvl+200
uhp= 3*lvl+250

pallypot
hp= 3*lvl+100
mana = {40, 80}

and mana still defaul
{40, 80},
{50, 100},
{60, 120},
potions.lua
Code:
local config = {
    removeOnUse = "no",
    usableOnTarget = "no", -- can be used on target? (fe. healing friend)
    splashable = "no",
    range = -1,
    realAnimation = "no", -- make text effect visible only for players in range 1x1
    healthMultiplier = 1.0,
    manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
    [7618] = {empty = 7636, splash = 42, health = {50, 100}}, -- hp
    [7588] = {empty = 7636, splash = 42, health = {60, 120}, vocations = {4, 8, 12}}, -- shp
    [7591] = {empty = 7636, splash = 42, health = {70, 140}, vocations = {4, 8, 12}}, -- ghp
    [8473] = {empty = 7636, splash = 42, health = {80, 160}, vocations = {4, 8, 12}}, -- uhp
  
    [7620] = {empty = 7636, splash = 47, mana = {40, 80}}, -- mp
    [7589] = {empty = 7636, splash = 47, mana = {50, 100}, vocations = {1, 3, 5, 7, 9, 2, 6, 10, 11}}, -- smp
    [7590] = {empty = 7636, splash = 47, mana = {60, 120}, vocations = {1, 5, 9, 2, 6, 10}}, -- gmp

    [8472] = {empty = 7636, splash = 47, health = {50, 160}, mana = {40, 80}, vocations = {3, 7, 11}}, -- pallypot
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end

    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end

        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPos(item.uid)
        end

        doDecayItem(doCreateItem(2016, potion.splash, toPosition))
        doRemoveItem(item.uid, 1)

        doPlayerAddItem(cid, potion.empty, 1)
        return true
    end

    if(hasCondition(cid, CONDITION_EXHAUST)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end

    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
        not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
    then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end

    if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
        return false
    end

    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
        return false
    end

    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
        return false
    end

    doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not config.realAnimation) then
        doCreatureSay(cid, "Aaaah...", 1)
    else
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
            end
        end
    end

    doAddCondition(cid, exhaust)
    doRemoveItem(item.uid, 1)
    if(not potion.empty or config.removeOnUse) then
        return true
    end

    doPlayerAddItem(cid, potion.empty, 1)
    return true
end
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Last edited:

Sir Sezago

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try this.
local config = {
removeOnUse = "no",
usableOnTarget = "no", -- can be used on target? (fe. healing friend)
splashable = "no",
range = -1,
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 3.0,
manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
[7618] = {empty = 7636, splash = 42, health = {50}}, -- hp
[7588] = {empty = 7636, splash = 42, health = {100}, vocations = {4, 8, 12}}, -- shp
[7591] = {empty = 7636, splash = 42, health = {200}, vocations = {4, 8, 12}}, -- ghp
[8473] = {empty = 7636, splash = 42, health = {300}, vocations = {4, 8, 12}}, -- uhp

[7620] = {empty = 7636, splash = 47, mana = {40, 80}}, -- mp
[7589] = {empty = 7636, splash = 47, mana = {50, 100}, vocations = {1, 3, 5, 7, 9, 2, 6, 10, 11}}, -- smp
[7590] = {empty = 7636, splash = 47, mana = {60, 120}, vocations = {1, 5, 9, 2, 6, 10}}, -- gmp

[8472] = {empty = 7636, splash = 47, health = {100}, mana = {40, 80}, vocations = {3, 7, 11}}, -- pallypot
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end

if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end

if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end

doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doRemoveItem(item.uid, 1)

doPlayerAddItem(cid, potion.empty, 1)
return true
end

if(hasCondition(cid, CONDITION_EXHAUST)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end

if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end

if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
return false
end

local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, health + getPlayerLevel(cid) * config.healthMultiplier)) then
return false
end

local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end

doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not config.realAnimation) then
doCreatureSay(cid, "Aaaah...", 1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end

doAddCondition(cid, exhaust)
doRemoveItem(item.uid, 1)
if(not potion.empty or config.removeOnUse) then
return true
end

doPlayerAddItem(cid, potion.empty, 1)
return true
end
 
OP
newby

newby

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try this.
local config = {
removeOnUse = "no",
usableOnTarget = "no", -- can be used on target? (fe. healing friend)
splashable = "no",
range = -1,
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 3.0,
manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
[7618] = {empty = 7636, splash = 42, health = {50}}, -- hp
[7588] = {empty = 7636, splash = 42, health = {100}, vocations = {4, 8, 12}}, -- shp
[7591] = {empty = 7636, splash = 42, health = {200}, vocations = {4, 8, 12}}, -- ghp
[8473] = {empty = 7636, splash = 42, health = {300}, vocations = {4, 8, 12}}, -- uhp

[7620] = {empty = 7636, splash = 47, mana = {40, 80}}, -- mp
[7589] = {empty = 7636, splash = 47, mana = {50, 100}, vocations = {1, 3, 5, 7, 9, 2, 6, 10, 11}}, -- smp
[7590] = {empty = 7636, splash = 47, mana = {60, 120}, vocations = {1, 5, 9, 2, 6, 10}}, -- gmp

[8472] = {empty = 7636, splash = 47, health = {100}, mana = {40, 80}, vocations = {3, 7, 11}}, -- pallypot
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end

if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end

if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end

doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doRemoveItem(item.uid, 1)

doPlayerAddItem(cid, potion.empty, 1)
return true
end

if(hasCondition(cid, CONDITION_EXHAUST)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end

if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end

if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
return false
end

local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, health + getPlayerLevel(cid) * config.healthMultiplier)) then
return false
end

local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end

doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not config.realAnimation) then
doCreatureSay(cid, "Aaaah...", 1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end

doAddCondition(cid, exhaust)
doRemoveItem(item.uid, 1)
if(not potion.empty or config.removeOnUse) then
return true
end

doPlayerAddItem(cid, potion.empty, 1)
return true
end
Code:
local config = {
removeOnUse = "no",
usableOnTarget = "no", -- can be used on target? (fe. healing friend)
splashable = "no",
range = -1,
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 3.0,
manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
[7618] = {empty = 7636, splash = 42, health = {50}}, -- hp
[7588] = {empty = 7636, splash = 42, health = {100}, vocations = {4, 8, 12}}, -- shp
[7591] = {empty = 7636, splash = 42, health = {200}, vocations = {4, 8, 12}}, -- ghp
[8473] = {empty = 7636, splash = 42, health = {300}, vocations = {4, 8, 12}}, -- uhp

[7620] = {empty = 7636, splash = 47, mana = {40, 80}}, -- mp
[7589] = {empty = 7636, splash = 47, mana = {50, 100}, vocations = {1, 3, 5, 7, 9, 2, 6, 10, 11}}, -- smp
[7590] = {empty = 7636, splash = 47, mana = {60, 120}, vocations = {1, 5, 9, 2, 6, 10}}, -- gmp

[8472] = {empty = 7636, splash = 47, health = {100}, mana = {40, 80}, vocations = {3, 7, 11}}, -- pallypot
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end

if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end

if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end

doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doRemoveItem(item.uid, 1)

doPlayerAddItem(cid, potion.empty, 1)
return true
end

if(hasCondition(cid, CONDITION_EXHAUST)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end

if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end

if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
return false
end

local health = potion.health
if(health) then
    local max = health + getPlayerLevel(cid) * config.healthMultiplier
    local min = max / 2
    local regen = math.random(min,max);
    doCreatureAddHealth(itemEx.uid, regen)
    print(regen)
    return false
end

local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end

doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not config.realAnimation) then
doCreatureSay(cid, "Aaaah...", 1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end

doAddCondition(cid, exhaust)
doRemoveItem(item.uid, 1)
if(not potion.empty or config.removeOnUse) then
return true
end

doPlayerAddItem(cid, potion.empty, 1)
return true
end
Code:
[13:28:57.813] [Error - Action Interface] 
[13:28:57.813] data/actions/scripts/liquids/potions.lua:onUse
[13:28:57.813] Description: 
[13:28:57.813] data/actions/scripts/liquids/potions.lua:72: attempt to perform arithmetic on local 'health' (a table value)
[13:28:57.813] stack traceback:
[13:28:57.813]     data/actions/scripts/liquids/potions.lua:72: in function <data/actions/scripts/liquids/potions.lua:32>
 

Sir Sezago

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change the line to
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(..health.. + getPlayerLevel(cid) * config.healthMultiplier))) then
or
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(health + getPlayerLevel(cid) * config.healthMultiplier))) then
or.
if(health and not doCreatureAddHealth(itemEx.uid,potion.health + getPlayerLevel(cid) * config.healthMultiplier)) then
 
OP
newby

newby

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change the line to
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(..health.. + getPlayerLevel(cid) * config.healthMultiplier))) then
or
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(health + getPlayerLevel(cid) * config.healthMultiplier))) then
or.
if(health and not doCreatureAddHealth(itemEx.uid,potion.health + getPlayerLevel(cid) * config.healthMultiplier)) then
The line with error is
local max = health + getPlayerLevel(cid) * config.healthMultiplier

not
if(health) then
 

kubernik

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health = {50, 100}
It is range to heal?
You want make heal with range from50 to 100? Or heal for 50 or for 100?
 
Last edited:

Xikini

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Something this easy to change shouldn't take 2 weeks to solve.
Lua:
local config = {
    removeOnUse = "no",
    usableOnTarget = "no", -- can be used on target? (fe. healing friend)
    splashable = "no",
    range = -1,
    realAnimation = "no", -- make text effect visible only for players in range 1x1
    healthMultiplier = 1.0,
    manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
    [7618] = {empty = 7636, splash = 42, health = {50, 50}}, -- hp
    [7588] = {empty = 7636, splash = 42, health = {100, 100}, vocations = {4, 8, 12}}, -- shp
    [7591] = {empty = 7636, splash = 42, health = {200, 200}, vocations = {4, 8, 12}}, -- ghp
    [8473] = {empty = 7636, splash = 42, health = {250, 250}, vocations = {4, 8, 12}}, -- uhp
    
    [7620] = {empty = 7636, splash = 47, mana = {40, 80}}, -- mp
    [7589] = {empty = 7636, splash = 47, mana = {50, 100}, vocations = {1, 3, 5, 7, 9, 2, 6, 10, 11}}, -- smp
    [7590] = {empty = 7636, splash = 47, mana = {60, 120}, vocations = {1, 5, 9, 2, 6, 10}}, -- gmp
    
    [8472] = {empty = 7636, splash = 47, health = {100, 100}, mana = {40, 80}, vocations = {3, 7, 11}}, -- pallypot
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end
    
    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end
    
        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPos(item.uid)
        end
    
        doDecayItem(doCreateItem(2016, potion.splash, toPosition))
        doRemoveItem(item.uid, 1)
    
        doPlayerAddItem(cid, potion.empty, 1)
        return true
    end
    
    if(hasCondition(cid, CONDITION_EXHAUST)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end
    
    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
        not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
    then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end
    
    if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
        return false
    end
    
    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(((3 * getPlayerLevel(cid)) + math.random(health[1], health[2])) * config.healthMultiplier)) then
        return false
    end
    
    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
        return false
    end
    
    doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not config.realAnimation) then
        doCreatureSay(cid, "Aaaah...", 1)
    else
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
            end
        end
    end
    
    doAddCondition(cid, exhaust)
    doRemoveItem(item.uid, 1)
    if(not potion.empty or config.removeOnUse) then
        return true
    end
    
    doPlayerAddItem(cid, potion.empty, 1)
    return true
end
 

Nekiro

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Something this easy to change shouldn't take 2 weeks to solve.
Lua:
local config = {
    removeOnUse = "no",
    usableOnTarget = "no", -- can be used on target? (fe. healing friend)
    splashable = "no",
    range = -1,
    realAnimation = "no", -- make text effect visible only for players in range 1x1
    healthMultiplier = 1.0,
    manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
    [7618] = {empty = 7636, splash = 42, health = {50, 50}}, -- hp
    [7588] = {empty = 7636, splash = 42, health = {100, 100}, vocations = {4, 8, 12}}, -- shp
    [7591] = {empty = 7636, splash = 42, health = {200, 200}, vocations = {4, 8, 12}}, -- ghp
    [8473] = {empty = 7636, splash = 42, health = {250, 250}, vocations = {4, 8, 12}}, -- uhp
   
    [7620] = {empty = 7636, splash = 47, mana = {40, 80}}, -- mp
    [7589] = {empty = 7636, splash = 47, mana = {50, 100}, vocations = {1, 3, 5, 7, 9, 2, 6, 10, 11}}, -- smp
    [7590] = {empty = 7636, splash = 47, mana = {60, 120}, vocations = {1, 5, 9, 2, 6, 10}}, -- gmp
   
    [8472] = {empty = 7636, splash = 47, health = {100, 100}, mana = {40, 80}, vocations = {3, 7, 11}}, -- pallypot
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end
   
    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end
   
        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPos(item.uid)
        end
   
        doDecayItem(doCreateItem(2016, potion.splash, toPosition))
        doRemoveItem(item.uid, 1)
   
        doPlayerAddItem(cid, potion.empty, 1)
        return true
    end
   
    if(hasCondition(cid, CONDITION_EXHAUST)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end
   
    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
        not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
    then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end
   
    if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
        return false
    end
   
    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, ((3 * getPlayerLevel(cid)) + math.ceil(math.random(health[1], health[2]))) * config.healthMultiplier)) then
        return false
    end
   
    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
        return false
    end
   
    doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not config.realAnimation) then
        doCreatureSay(cid, "Aaaah...", 1)
    else
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
            end
        end
    end
   
    doAddCondition(cid, exhaust)
    doRemoveItem(item.uid, 1)
    if(not potion.empty or config.removeOnUse) then
        return true
    end
   
    doPlayerAddItem(cid, potion.empty, 1)
    return true
end
Yeah, if they tried to actually look at the code and think a bit it wouldnt, but all they do is bump and wait so someone can solve it for them
 
OP
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newby

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Yeah, if they tried to actually look at the code and think a bit it wouldnt, but all they do is bump and wait so someone can solve it for them
I've tried by my own
Code:
local health = potion.health
if(health) then
    local max = health + getPlayerLevel(cid) * config.healthMultiplier
    local min = max / 2
    local regen = math.random(min,max);
    doCreatureAddHealth(itemEx.uid, regen)
    print(regen)
    return false
end
But got some sintaxy problems and ask for help

Something this easy to change shouldn't take 2 weeks to solve.
Lua:
local config = {
    removeOnUse = "no",
    usableOnTarget = "no", -- can be used on target? (fe. healing friend)
    splashable = "no",
    range = -1,
    realAnimation = "no", -- make text effect visible only for players in range 1x1
    healthMultiplier = 1.0,
    manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
    [7618] = {empty = 7636, splash = 42, health = {50, 50}}, -- hp
    [7588] = {empty = 7636, splash = 42, health = {100, 100}, vocations = {4, 8, 12}}, -- shp
    [7591] = {empty = 7636, splash = 42, health = {200, 200}, vocations = {4, 8, 12}}, -- ghp
    [8473] = {empty = 7636, splash = 42, health = {250, 250}, vocations = {4, 8, 12}}, -- uhp
   
    [7620] = {empty = 7636, splash = 47, mana = {40, 80}}, -- mp
    [7589] = {empty = 7636, splash = 47, mana = {50, 100}, vocations = {1, 3, 5, 7, 9, 2, 6, 10, 11}}, -- smp
    [7590] = {empty = 7636, splash = 47, mana = {60, 120}, vocations = {1, 5, 9, 2, 6, 10}}, -- gmp
   
    [8472] = {empty = 7636, splash = 47, health = {100, 100}, mana = {40, 80}, vocations = {3, 7, 11}}, -- pallypot
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end
   
    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end
   
        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPos(item.uid)
        end
   
        doDecayItem(doCreateItem(2016, potion.splash, toPosition))
        doRemoveItem(item.uid, 1)
   
        doPlayerAddItem(cid, potion.empty, 1)
        return true
    end
   
    if(hasCondition(cid, CONDITION_EXHAUST)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end
   
    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
        not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
    then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end
   
    if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
        return false
    end
   
    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(((3 * getPlayerLevel(cid)) + math.random(health[1], health[2])) * config.healthMultiplier)) then
        return false
    end
   
    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
        return false
    end
   
    doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not config.realAnimation) then
        doCreatureSay(cid, "Aaaah...", 1)
    else
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
            end
        end
    end
   
    doAddCondition(cid, exhaust)
    doRemoveItem(item.uid, 1)
    if(not potion.empty or config.removeOnUse) then
        return true
    end
   
    doPlayerAddItem(cid, potion.empty, 1)
    return true
end
Thank you so much man!
 
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