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Compiling Character position relative to the tile. How to change it ?

Thial

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Hello, by default every creature in tibia is placed with their feet centered on the tile. Here is my problem. I want to move my character a bit to the right so it would appear in the middle of the tile. I was searching in source without any success. I'm using TFS 0.3.6.pl1 (8.54). I want hp bar and character name above my head to be moved too. Please help me.

GECfjTS.png
I want my character to appear in the center of the tile.
 
Id say either its the spr file or something in the source code. Ive never added "new" spirites, only already existing once as a copy. So have no ide, but id say check the spr file and move the "player" abit to the right.
WibbenZ
 
by moving only a sprite to the right health bar and name above my head will remain in the same position. As i stated before i want to move both, sprite and name+health bar.
 
Oh, did not notice the name and health bar..., But id still go with source code. Lua has nothing to do with this, and if your spirit is in "the range" it can be, its probbly c++ related.
WibbenZ
 
I have found a solution and it has nothing to do with source :). You have to simply change x and y offset settings in your tibia.dat. Health bar and name will move as well. Thread can be closed
 
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