Well I'm sure some people are going to find this useful.
Here's a list of all the different things you can set with the command /attr. I explained what a couple of them do, but I think the rest are self-explanatory.
To use on items
To use on creatures
If you have any more questions on what some of them do or how to use them just put your question here.
Here's a list of all the different things you can set with the command /attr. I explained what a couple of them do, but I think the rest are self-explanatory.
To use on items
Code:
/attr description
/attr count
/attr fluidtype
/attr charges
/attr action or /attr actionid or /attr aid
/attr unique or /attr uniqueid or /attr uid
/attr duration
/attr writer
/attr text
/attr name
/attr pluralname
/attr article
/attr attack
/attr extraattack
/attr defense
/attr extradefense
/attr armor
/attr attackspeed
/attr hitchance
/attr shootrange
/attr depot or /attr depotid
/attr position or /attr destination or /attr pos --not sure if this works yet
To use on creatures
Code:
/attr health
/attr maxhealth
/attr mana
/attr maxmana
/attr basespeed
/attr droploot
/attr lossskill
/attr cannotmove
/attr skull --use it like the function setSkull
/attr fyi --this will send a popup FYI screen to the player you use it on with the param as the message
/attr guildrank
/attr guildnick
/attr group
/attr vocation
/attr sex
/attr stamina
/attr town
/attr balance
/attr marriage
/attr rates
/attr resetidle
/attr saving -- this will set whether the player will be saved or not
If you have any more questions on what some of them do or how to use them just put your question here.