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Crash bug in decay items tags 2.10

Faramir

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I've found a bug , it appears to be in "Game::transformItem" function, when you have a soft boots for example, and the item have 0 or less secconds left (is possible to bug items to have 0 or less secconds but i'll not tell for the hosters security) the server will crash ... i put a lot of print lines in transformItem function and i discovered that the transformItem is called a lot of times when a item have 0 secconds left, but the item need to have decayTo != 0 for this bug work (for this I gave soft boots as a example)

If you fix this bug please post cause i'm still trying to find a solution

thanks
 
I'm discovering this bug now ;) It appear when player is loggin, and have soft boots with wrong attribute or?
 
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