Faramir
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- Mar 6, 2008
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I've found a bug , it appears to be in "Game::transformItem" function, when you have a soft boots for example, and the item have 0 or less secconds left (is possible to bug items to have 0 or less secconds but i'll not tell for the hosters security) the server will crash ... i put a lot of print lines in transformItem function and i discovered that the transformItem is called a lot of times when a item have 0 secconds left, but the item need to have decayTo != 0 for this bug work (for this I gave soft boots as a example)
If you fix this bug please post cause i'm still trying to find a solution
thanks
If you fix this bug please post cause i'm still trying to find a solution
thanks