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Crash & Bug reports

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I just tried out my TEMPORARY fix, I could sell a mace not used to kill a creature, but I couldn't sell a mace used to kill a creature; it gave me this:
02:50 Hakki: Do you want to sell 1 mace for 30 gold coins?
02:50 Talaturen [20]: yes
02:50 Hakki: You don't even have that item!

So this temporary fix should work.
 
okay, but... what I make to happen this "TEMPORARY FIX"? ^^
 
if u can fix or have idea how to fix it, post what u know for we try to help u
 
The temporary fix didn't really fix alot, I was able to reproduce that bug still, but the weapon seems to get normal after that you relog with it, this is really weird and I'll look at it again later because I cannot find a solution now.
 
yeah... this bug is very stranger...

I am not certain but before of the addition of the "removecountchance" in weapons.xml it dont happened...

It function dont could to be related with the bug?

void Weapon::eek:nUsedWeapon(Player* player, Item* item, Tile* destTile) const
(in weapons.cpp)
 
Try removing it and see if it helps, I'm very busy at the moment so I can't test right now.

EDIT: You're right, you can fix this by adding a check if item is stackable, will do and commit in a few minutes!
EDIT2: Commited rev189.
 
Ty for it, and congratulations for ur work
 
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obs: in ur weapons.xml dont have bolt and arrow, put it for removecount.

^^
 
It shouldn't be needed, I fix it in other way, will commit soon..
EDIT: Commited.
 
Where i can find the Commited rev189?
im with that bug too, i kill a monster with a weapon and them i can't sell it =/

the npc says i Dont got the item..
 
Found a bug on 2.3 version of forgotten:

the function "doPlayerRemoveMoney(cid, money)" don't working, in my NPC it was supposed to take off 20k from the player, but he dont take. Then I changed to forgotten version 2.2 and tested the NPC, but this time, it worked.
 
When you use a vial of mana fluid with the hotkeys you have to thrown the flask away to use another
 
I found bug,
I off cap system with flags, and i cant complete any quest,
Sorry for my english.

Edit,

Ok i fixed it.
 
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I have tryed to find the answer, but couldn't so here it's:

When I use the map editor to make some monsters I see a message like this:

[Spawn::addMonster] Can not find Pirate Ghost

with a lot of other monsters... why this happen?
 
I have tryed to find the answer, but couldn't so here it's:

When I use the map editor to make some monsters I see a message like this:

[Spawn::addMonster] Can not find Pirate Ghost

with a lot of other monsters... why this happen?


Check your monsters.xml.If it isn't there,then add it.Also make sure that you have the .xml file too.
 
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