Critical strike bug?

liqeen

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Give as much information as possible(TFS version, OS, errors, scripts)
Hello, I have weird problemo with critical strike, I created a item that gives +50% critical hit damage and has 25% critical hit chance. I'll explain it on example.

I hit training monk for 5000 with no crit just a regular spell
Next spell cast and it hits for 10000 - so its like regular critical damage (just 200%) without this 50% crit bonus that should attack 15000 instead of 10000.
It just strikes for 200% dmg like normal critical but the 50% crit dmg bonus apply like every 4-5th attack, and what I want is to apply on every critical strike this 50% bonus so It would be like 250% dmg instead of 200% every critical hit.
Its like
75% chance to normal damage (5000)
25% chance to 10000 damage
And when it crits it has another 25% to deal +50% bonus dmg (15000) dmg

I hope you guys understood xD
 

M0ustafa

Î Àm ŁĕğẹňĎ
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TFS Version? How you created this item? Post Lua script or post how you did it.
 
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liqeen

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bump, how can I fix it?
Thats exact the database that I am using
 
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