slaw
Software Developer
Where can i change, to be players lost more experience after dead?
I have only this in config.lua:
10% i think its much, but when player on 150 lvl die, he just lost 50% of level! How change this, to be he lost somethink like 2-3 levels?
I think there is needed somethink like CzepOTS in vocations.xml
I tried add it to sources, but TFS is to hard to edit ;D
It is good idea, becouse you can configure, what player can lost, and how much etc.
I have only this in config.lua:
Code:
deathLosePercent = 10
10% i think its much, but when player on 150 lvl die, he just lost 50% of level! How change this, to be he lost somethink like 2-3 levels?
I think there is needed somethink like CzepOTS in vocations.xml
Code:
<diepercent experience="5" magic="5" skill="5" equipment="5" container="100"/>
It is good idea, becouse you can configure, what player can lost, and how much etc.