creatureevent.h
after:
add:Code:CREATURE_EVENT_PREPAREDEATH,
Code:...
static int32_t luaDoPlayerJoinParty(lua_State* L);
static int32_t luaDoPlayerInviteToParty(lua_State* L);
bumpgogo make this to tfs 1.2
Dungeon finder was made for 0.3.6pl1 and ModalWindows came in 9.7. There isn't any server 0.3.6pl1 with ModalWindows, so there's no reason to make a ModalWindows based Dungeon Finder for 0.3.6. Otherwise a 1.X Dungeon Finder could use this idea^^With use of modal windows you could even make it so you can select which dungeon you want to queue for and much more, would love to see someone try to update this!