I didnt even know other naruto projects existed. Sprites depends on spriters, who I have none.Isn't that project similar to Shinobi Online created by Brasilians ?
Which sprites will you use ? Isometric (tibian ones) or flat sprites which most anime servers use ?
Will it ever go live? OR you just making it private?
It is going to go live as soon as I have a beta client.
They will be configurable.i don't like that you use hotkeys as f1-f12. it just suck use f1 and etc.
doTargetCombatHealth(cid,target, COMBAT_EARTHDAMAGE+COMBAT_FIREDAMAGE, -dmgMin, -dmgMax, eff)
Here's an idea or tip: what about defining base combat damages (COMBAT_EARTHDAMAGE, ...) and allow them to be mixed without need of creating another one?
- Example: You want something like: combat_magmadamage, but you dont have it defined/created.
All you need to do is (combat_earthdamage+combat_firedamage) and the OT itself will calculate dmg reductions and all those things...
I think it would be really usefull in ur Naruto MMO game.
Code:doTargetCombatHealth(cid,target, COMBAT_EARTHDAMAGE+COMBAT_FIREDAMAGE, -dmgMin, -dmgMax, eff)