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Directx support, cant make it work.

elnelson

Lunaria World Dev
Joined
Jun 20, 2009
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Hello, otlanders i need to add a directx support to otclient, but when i try to compile i get an error.

i followed this "tutorial" edubart/otclient (to be honest, it needs to be more specific for dummies tho, an instruction like; Link te libs and preprocessor is not enough... Where to link, what to link, what if i have x64 and there is x86 and x32, so many questions. but thats why i am here)

this is what i have done:
1-. the property window of my solitopn
2-. went to C/C++ -> General ->Additional include libs. added (since the libs have include libs, i understand this goes here, tutorial wont say.)
Code:
C:\boost_1_63_0\OpenGL-ES-SDK-master\include(sdk)
C:\boost_1_63_0\OpenGL-ES-SDK-master\include
3-. went to Linker -> input. Added: (this is what i understand when it says "link libs")
Code:
C:\boost_1_63_0\OpenGL-ES-SDK-master\lib(sdk) <-- idk what is dsk but it says lib
C:\boost_1_63_0\OpenGL-ES-SDK-master\lib <-- this is what i really understand when it say link libs
C:\boost_1_63_0\OpenGL-ES-SDK-master\include <-- idk if this goes here im testing
C:\boost_1_63_0\OpenGL-ES-SDK-master\include(sdk) <-- idk too
C:\boost_1_63_0\OpenGL-ES-SDK-master\x86  <- this is because i will compile for x32, the only way i could compile (i dont know how to do x64 and tutorial its... well u know)
 
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