no clue and its better without if it doesn't produce anything but garbage and/or equal value.
What I was trying to get at, if this server is going to have crafting system, it shouldn't even mention this feature until players are half way to endgame.
And when it is good time to introduce it, make it impactful for first items. Definitely a step by step walktrough is required how to craft. (does not matter how easy it is)
While progressing with crafting items always put in occasional unique "OMG" items along with the rest, so players won't loose interest to keep checking out newer ones.
(unless its not too troublesome to keep pumping out only unique items)