@Leo32
Currently the strongest normal monster in the game:
Sight of Surrender
Old bosses like Orshabaal, Ghazbaran and Morgaroth is nothing compared to the new ones, for example:
Gaz'haragoth,
Devovorga,
Omrafir,
Gnomevil,
Prince Drazzak and
Abyssador.
Killing those bosses requires a huge chunk of your servers high level characters, and the
rewards are insane.
Other new features is raids that makes otherwise pretty easy spawns into a
hellish nightmare, there are creatures everywhere, promoting teamhunting instead of soloing, like
Underground Glooth Factory and
Guzzlemaw Valley. Getting trapped or stuck somewhere will most likely lead to your death.
The new creatures can use spells that reduces your magic level, preventing you from healing and other stuff.
The game is more of a hack and slash, lure a bunch of monsters aoe them down, rince and repeat. The new places are built to be hunting grounds, where mobs comes in packs instead of being carefully placed down at a spot where it would be logical to be one.
You could ofcourse kill them one by one like the old times, but it wouldn't be efficient.
This spot is The Spike (middle floor)
There are creatures pretty much everywhere.
From my point of view, Tibia was never a game I could enjoy before. Mostly because of the extremely boring and repetitive gameplay, rightclick a creature, press a hotkey, rince and repeat. The gameplay is much more active nowadays and requires you to be very good at the game, however you can also see the game has lost alot of money leading to CipSoft's loss of effort and passion. All hunting grounds are pretty much autoborder infestation, making as big hunting grounds as possible with as little effort as possible. Quality has gone down significally and the game has lost its soul. (see:
Venore Coryms) (and also, create a new character and check out Dawnport, try not to laugh at the quality of mapping)
tl;dr:
- killing bosses is a whole new thing
- raids is a whole new thing
- the gameplay is much more active
- party hunting is a thing
- the game has lost its soul
- cipsoft value quantity over quality and has lost their passion
- new hunting grounds are completely randomly placed on different unused areas of the map without making much sense