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doCreateCustomMonster for tfs 1.0?

Idk what the function variables should be, but you could use something like this;
Lua:
local monster = Game.createMonster("demon", Position(100, 100, 7))
if monster then
    monster:setOutfit(...)
end
 
Idk what the function variables should be, but you could use something like this;
Lua:
local monster = Game.createMonster("demon", Position(100, 100, 7))
if monster then
    monster:setOutfit(...)
end

But the question is the name of the monster, I want to be able to create a monster with the name I want ingame, almost the same thing as the setCreatureName
 
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