Say I create a spell's combat area in its own lua file, like this:
local circle = {
{0, 0, 1, 0, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 3, 1, 0},
{1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 0, 1, 0, 0}
}
local combat =...