1. Nekiro

    Stat system

    This system was originally written for @Lucifer by me long time ago, he paid for it and has full credits to it. He messaged me, that he won't use it anymore and wants to release it. He told me that I should do it, so I'm doing it. This code was tested and does work with TFS 1.3, it should also...
  2. Nekiro

    Feature Elfbot auto attack prevention

    Hi, I wrote that code for someone, but that "someone" said it isn't good enough, so I release it. The main goal was to prevent players from using attack 200 elfbot command or something. I don't know, if thats useful or not, but decided to share it anyway. Enjoy or not. Some gif: Code...
  3. D

    Which best version I must choose?

    Hello, I am starting a project and I am asking "Which best version I must choose?" In the moment, I am looking for a clean TFS with sources, so I want to know if is better to have a TFS 8.54 or a 10.99+ to interact with OTClient. If you have this knowledgement, could you give me your view...
  4. T

    RL Map 10.98

    HI everyone, im a new on deploying my own ots to test and have fun with real fun, so we are using current TFS 1.2 RL Map but its outdated since 10.95 and latest boss is roshamol and oramnd im not quite clear in understand the map and data-pack, i thought if i deploy TFS1.3 (10.98) i would...
  5. M

    TFS 0.4

    Hello guys, i'd like some help here. Im tired of 8.6 tibia, with all the limited stuff and no mount. I wanna get a new version, but i'd like to keep the 0.4 version, because i worked 2 years in my 8.6 server and i know nothing about new TFS version. There is a tibia server above 8.6 thats use...
  6. V

    Tibia OT 8.60

    So, I've been trying to make this server for a whole week. Now I'm asking for help. I'm literally looking for a working 8.60 Version of TFS as well as a version of Gelsior that I can use for my server. Any help would be appreciated, thank you. :)
  7. P

    TFS 1.X+ Strange problem with spells animation

    Hello everybody! First of all, sorry for my bad english, im Brazilian and you will probably see some mistakes. I am setting up a TFS server and came across a problem: Whenever I (or any monster) cast some magic, I can see the damage it causes, but no animation appears. Example: Dragon releases...
  8. MagicWall

    [Tutorial] How to run TFS on Android device [NO ROOT NEEDED]

    I remember times when OTServList was been full of non-commercial OTS creating by fans for fun. When server was been hosted on PC. Maybe uptime was intermittent, but it was worth to wait for it. So, maybe I want to show that tutorial, I was searched solution for that, from melancholic reasons...
  9. MagicWall

    OT Monster Maker JS

    Hello, long time ago I prepared Monster Maker Tool for OTClient, now I'm has rewrite it to JS + React. Some users have write (rightly) that is that bit useless as module for OTClient, so when I wanted to improved my Rect skills, decided to rewrite that module to JavaScript app. JS app benefits...
  10. E

    [help] addEvent to remove Summons

    hello my friends, i'm working in a summon action script and I want to remove the summon after x time, and put exhaustion (y time) on this script .. i have tryed make this with "addEvent" but i dont know how to make it correctly... TFS 1.3, 10.98 version i'm using this script as a base...
  11. V

    My Open Tibia project based on global

    Hello. I'm trying to make distribution based on global Tibia with latest content possible. I'm still a rookie in terms of coding and understanding TFS systems, some things are quite hard for me but I'm trying my best. Basically, I have some distro with real map already installed. This server...
  12. Apollos

    Action [TFS 1.X] Train/Ore Wagon System

    Features: Set your own speed of wagon Option to prohibit player from leaving track during transit Goes up and down stairs/holes Supports multiple uses at the same time Credit to @Mock for the inspiration to rewrite my own version. Notes: Using loops in track may cause infinite looping Does...
  13. kuhi

    TFS 1.X+ Website working for TFS 1.2 protocol 7.4?

    Hello, I'm trying to run a server TFS 1.2 protocol 7.4, this one: [TFS 1.2] Tibia 7.4 ( Ingame everything is working fine, but I can't find a website that works on that server because the server database schema for accounts is: id | password...
  14. Yalasari

    C++ Making loot analyzer

    Hi, I want to make loot analyzer using OTClient + TFS 1.3, and i don't really know how approach one of most important thing: Well, i think about something like this: Monster died (Server side) -> Send info about loot to OTClient via opcode (Problem here) -> Print Info about loot, graphs, income...
  15. Nekiro

    [8.60] Latest forgottenserver 1.3. Clean downport.

    I just downgraded the latest forgottenserver 1.3 and will keep it up to date to master branch. If you want to submit issue (bugs), do it in github repo, not here. Repository:
  16. exzrael

    Compiling newest TFS (cmake error)

    Hello. I have a problem with server compilation. crashes error what should I do? CMAKE ERROR LOG Performing C++ SOURCE FILE Test COMPILER_KNOWS_STDLIB failed with the following output: Change Dir: /root/forgottenserver/build/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make"...
  17. Togu

    What's the goal of OTLand with OTClient?

    We know that the otland/otclient repository was created because the edubart/otclient repository was out of maintainers. But we also know that the way OTClient was developed it's almost impossible to fix all issues to all protocols. So... what's the goal with this repository? Make a generic...
  18. Togu

    Final thread for fixing OTClient dashing animation issue for TFS 1.3

    I made a super slow motion to show the exactly dashing issue: final - Streamable ( troll going from up to down and comparing with real gif and sprites test - Streamable ( troll going from right to left Split animated GIF image in frames...
  19. Togu

    Help understanding parsing server/client

    I'm studying TFS 1.3 and OTClient sources to improve my project. And now I need to parse a new information (attack speed) to OTClient. So, till now, what I understood is that the server can send and receive informations or commands (packets) to/from the client. And client can send and receive...
  20. anyeor

    TFS 1.2 Ninjalulz downgraded to 8.0 - Mapclick problem and move using arrows

    Welcome, I have such a problem when I click on the indicated place on the map using LPM (like mapclick), from what I noticed my character is cut on the grass, dirty floor and other tiles that change the speed of the character. Can anyone help me fix my problem? Sorry for my english. Because...