ond
Veteran OT User
I need help with a script, or one line is more like.
When you walk on a tile, you should get poisoned and lose 50hp that later drops to 49,48 and so on.
My thought is something like
doPlayerSetCondition(cid, poison)
But it, of course, doesn't work. So I simply wonder if someone knows what to write and then if someone could post it here to help me out. Would appriciate it with some Rep!
Thanks for now.
When you walk on a tile, you should get poisoned and lose 50hp that later drops to 49,48 and so on.
My thought is something like
doPlayerSetCondition(cid, poison)
But it, of course, doesn't work. So I simply wonder if someone knows what to write and then if someone could post it here to help me out. Would appriciate it with some Rep!
Thanks for now.