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TFS 0.X Doubt - Loot Rate

potinho

Advanced OT User
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I read it in several threads and the answer was not unified: I would like to know what the real % of the loot inside the monsters is. Some people say to divide the value by 1000 and others by 100, what is the correct calculation?

XML:
    <loot>
        <item id="2148" countmax="55" chance="42500"/><!-- gold coin -->
        <item id="2148" countmax="45" chance="42500"/><!-- gold coin -->
        <item id="2544" countmax="15" chance="21000"/><!-- arrow -->
        <item id="2120" chance="20000"/><!-- rope -->
        <item id="1949" chance="50000"/><!-- scroll -->
        <item id="2466" chance="350"/><!-- golden armor -->
        <item id="2164" chance="1405"/><!-- might ring -->
        <item id="2470" chance="50"/><!-- golden legs -->
        <item id="2475" chance="500"/><!-- warrior helmet -->
        <item id="2476" chance="700"/><!-- knight armor -->
        <item id="2487" chance="300"/><!-- crown armor -->
        <item id="2519" chance="400"/><!-- crown shield -->
        <item id="2491" chance="700"/><!-- crown helmet -->
        <item id="2392" chance="1000"/><!-- fire sword -->
        </loot>
 
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