Hi,
On my server when I add new effects they continue to repeat until the player leaves the screen. An example of this is critical hit.
See this image:
When I attack a monster with a item equipped with critical hit it will keep repeating until the player leaves the screen. It also happens with all other effects that have been added (the default ones on TFS work properly).
I have added them in const.h in C++, is there anywhere else I need to add them perhaps?
On my server when I add new effects they continue to repeat until the player leaves the screen. An example of this is critical hit.
See this image:
When I attack a monster with a item equipped with critical hit it will keep repeating until the player leaves the screen. It also happens with all other effects that have been added (the default ones on TFS work properly).
I have added them in const.h in C++, is there anywhere else I need to add them perhaps?