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Enfini Adventure | Coming soon.| More New Videos!

Here a list of all the spells and their CD.

Code:
Wizard---
Force Burst: 4s, 20 mp
Blink: 5s, 20 mp
Force Beam: 10s, 60 mp
Force Instability: 12s, 150 mp
Force Wave: 10s, 120 mp
Force Chain Burst: 8s, 100 mp
Force Alignment: 35s, 90 mp
Force Opression: 14s, 180 mp
Force Wall: 10s, 80 mp
Force Imposion: 14s, 300 mp
	
Warlock---	
All minions: 2s
Decay: 16s, 30 mp
Kitsune Possession: 25s, 45 mp
Devil Summon: 18s, 80 mp
Devil Translocation: 4s, 50 mp
Valefor Possesion: 35s, 80 mp
Golem Summon: 60s, 150 mp
	
Shaman---
Sarlatan Totem: 12s, 65 mp
Ochrance Spirit: 18s, 100 mp
Sulfaran Spirit: 8s, 85 mp
Atzima Servant: 16s, 50 mp
Align Spirit: 30s, 70 mp
Sinti Spirit: 6s, 90 mp
Trunt Spirit: 16s, 80 mp
Atzima Spirit: 18s, 130 mp
	
Dark Purist---
Dark Purification: 6s, 20 mp
Dark Release: 9s, 35 mp
Dark Wave: 10s, 45 mp
Dark Burst: 4s, 20 mp
Dark Alignment: 30s, 70 mp
Dark Chain Burst: 14s, 65 mp
Unstable Blink: 19s, 30 mp
Unstable Vanish: 14s, 50 mp
Dark Torment: 15s, 80 mp
Perfect Dark: 20s, 130 mp	
	
Ranger---
Chain Attack: 6s, 20 mp
Increase Rythm: 12s, 30 mp
Fading Arrow: 8s, 40 mp
Shadow Strike: 8s, 40 mp
Track: 6s, 70 mp
Long Shoot: 8s, 40 mp
Focus Fire: 16s, 80 mp
Snipe: 18s, 100 mp
	
Rogue---
Offensive Stance: 35s, 30 mp
Envenenom: 8s, 20 mp
BackStab: 10s, 40 mp
Stalk: 14s, 50 mp
Venom Trap: 4s, 35 mp
Fire Trap: 4s, 35 mp
Weak Points: 6s, 50 mp
Deaddly Poison: 18s, 100 mp
	
Guardian---
Endure: 8s, 20 mp
Bash: 4s, 20 mp
Defensive Stance: 25s, 20 mp
Shield Bash: 8s, 30 mp
Reflect Damage: 14s, 50 mp
Taunt: 14s, 30 mp
Second Wind: 20s, 50 mp
Shield Boomerang: 14s, 50 mp
Devotion: 40s, 100 mp
	
Berserker---
Induce Madness: 12s
Pulverize: 3s
Double Swing: 8s
Insanity: 16s
Crush: 6s
Vampirik Mark: 10s
Leap: 14s
Berserk Stance: 40s
 
Really interesting fight but I think that minions damage should be reduced a little, also Warlock have to be nerfed as well. His implosion has both, damage, aoe and waves, he can kill me on combo but I cant do same with him even if he step on trap, he always live with like 100 hp while taking full chain combo and deadly poison. Thats my feedback. I haven't seen guardian role showed in PvP from good point but it might be because of player not knowing his spells.

Regards Advent
 
Tyvm for the feedback, will be working on all those things, altho i would like for you to wait to fight whit some skills (lol) before giving your finall say :D.

Also here a lil video of a max lvl Ranger vs normal tibia Dl's
[video=youtube;czvgzZ-YKFA]https://www.youtube.com/watch?v=czvgzZ-YKFA[/video]
Enjoy (note that the mountain entrances are done in 2 seconds [not even auto border])

Also i need more ppl to test the spells please!!

- - - Updated - - -
Enjoy!!

FEEDBACK PLOX! and more testers required! (its funny u.u q.q)
 
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Good video, I couldn't even damage those Dragon Lords with my Rogue ... also why this Wizard was fighting on melee range ?
 
Good video, I couldn't even damage those Dragon Lords with my Rogue ... also why this Wizard was fighting on melee range ?


I guess because everything is new, ppl still figuring out how to fight also you needed skills, in my game, to have 10 in sword fighting instead of 65 is a rlly step back for rogues :/, i actually went hunting Dl's whit the rogue, pretty damn easy.
 
Cmon, if you make warlocks army, you can make your enemy suffer and cry. He will surrender after being pushed back several times :S
 
pro tip: if you see a warlock (or any other class acutally) spend all his cooldowns, just run, kite him and wait for the summons to expire
then attack he will be very very fragile
 
oooooooooooh.... i seee, you think actually that the wizard is called warlock, wizards are not op xP they are extremly fragile and need to compesate whit skill (fast blink/push/magicwall reaction), yes they do high amounts of damage, but many of their aoe spells have long cd and high mana cost or need you to be directed, making them harder to land, and you can only push ppl if they are not gruped up.
 
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