endziu2222
Active Member
- Joined
- Nov 2, 2010
- Messages
- 167
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I have detected some issue with COMBAT type 255 which is COMBAT_NONE = 255 it seems to happen a LOT when creatures attacking player a specially it seems when creatures have to walk around obstacle or any solid object. Did anybody had issue like that or may know solution to it? Latest TFS
any help appreciated.
Lua:
[2024-10-04 16:48:21.198] [error] [combatTypeToIndex] Combat type 255 is out of range
[2024-10-04 16:48:21.199] [error] [combatTypeToIndex] Combat type 255 is out of range
[2024-10-04 16:48:21.199] [error] [combatTypeToIndex] Combat type 255 is out of range
[2024-10-04 16:48:21.200] [error] [combatTypeToIndex] Combat type 255 is out of range
[2024-10-04 16:48:21.200] [error] [combatTypeToIndex] Combat type 255 is out of range
[2024-10-04 16:48:21.201] [error] [combatTypeToIndex] Combat type 255 is out of range
[2024-10-04 16:48:21.201] [error] [combatTypeToIndex] Combat type 255 is out of range
any help appreciated.