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Solved error monster :(

Thorn

Spriting since 2013
Joined
Sep 24, 2012
Messages
2,203
Solutions
1
Reaction score
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Location
Chile
plzzz i have this error, i believe is really simple but i can't solve it! everything i do it keeps saying the same error:


PHP:
[17/11/2012 23:49:00] [Warning - Monsters::loadMonster] Cannot load monster (Wailing Widow) file (data/monster/8.6/Wailing Widow.xml).
[17/11/2012 23:49:00] Line: 61, Info: Premature end of data in tag monster line 2

XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wailing Widow" nameDescription="a wailing widow" race="venom" experience="230000" speed="1200" manacost="0">
	<health now="100000" max="100000"/>
	<look type="347" corpse="11305"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="366"/>
	</flags>
	<attacks>
                <attack name="death" interval="2000" chance="100" range="7" min="-5000" max="-6200">				
                <attack name="melee" interval="2000" skill="200" attack="3000" poison="5920">
                <attribute key="areaEffect" value="bluebubble"/>
		<attack name="physical" interval="3000" chance="17" length="8" spread="3" min="-1150" max="-2950"/>
		<attack name="physical" interval="3000" chance="10" range="7" min="-0" max="-8000">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="21" radius="6" target="0" min="-8000" max="-10050">
			<attribute key="areaEffect" value="poff"/>
		</attack>
	</attacks>
	<defenses armor="5" defense="35"/>
	<elements>
		<element firePercent="10"/>
		<element physicalPercent="-10"/>
		<element icePercent="50"/>
		<element holyPercent="-15"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity death="1"/>
		<immunity earth="1"/>
	</immunities>
        <voices>
	<voices interval="5000" chance="10">
		<voice sentence="EMBRACE MY GIFTS!" yell="1"/>
		<voice sentence="I WILL FEAST ON YOUR SOUL!" yell="1"/>
	</voices>
	<loot>
		<item id="2148" countmax="173" chance="100000"/><!-- gold coin -->
		<item id="7620" chance="4500"/>
		<item id="7618" chance="4600"/>
		<item id="2796" chance="3640"/>
		<item id="2510" chance="2800"/>
		<item id="11321" chance="2800"/>
		<item id="11322" chance="2000"/>
		<item id="11316" chance="1800"/>
</loot>
</monster>
 
XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wailing Widow" nameDescription="a wailing widow" race="venom" experience="230000" speed="1200" manacost="0">
	<health now="100000" max="100000"/>
	<look type="347" corpse="11305"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="366"/>
	</flags>
	<attacks>
                <attack name="death" interval="2000" chance="100" range="7" min="-5000" max="-6200">				
                <attack name="melee" interval="2000" skill="200" attack="3000" poison="5920">
                <attribute key="areaEffect" value="bluebubble"/>
		<attack name="physical" interval="3000" chance="17" length="8" spread="3" min="-1150" max="-2950"/>
		<attack name="physical" interval="3000" chance="10" range="7" min="-0" max="-8000">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="21" radius="6" target="0" min="-8000" max="-10050">
			<attribute key="areaEffect" value="poff"/>
		</attack>
	</attacks>
	<defenses armor="5" defense="35"/>
	<elements>
		<element firePercent="10"/>
		<element physicalPercent="-10"/>
		<element icePercent="50"/>
		<element holyPercent="-15"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity death="1"/>
		<immunity earth="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="EMBRACE MY GIFTS!" yell="1"/>
		<voice sentence="I WILL FEAST ON YOUR SOUL!" yell="1"/>
	</voices>
	<loot>
		<item id="2148" countmax="173" chance="100000"/><!-- gold coin -->
		<item id="7620" chance="4500"/>
		<item id="7618" chance="4600"/>
		<item id="2796" chance="3640"/>
		<item id="2510" chance="2800"/>
		<item id="11321" chance="2800"/>
		<item id="11322" chance="2000"/>
		<item id="11316" chance="1800"/>
</loot>
</monster>
 
same error :S
XML:
[18/11/2012 00:12:51] [Warning - Monsters::loadMonster] Cannot load monster (Wailing Widow) file (data/monster/8.6/Wailing Widow.xml).
[18/11/2012 00:12:51] Line: 61, Info: Premature end of data in tag monster line 2
 
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wailing Widow" nameDescription="a wailing widow" race="venom" experience="230000" speed="1200" manacost="0">
	<health now="100000" max="100000"/>
	<look type="347" corpse="11305"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="366"/>
	</flags>
	<attacks>
                <attack name="death" interval="2000" chance="100" range="7" min="-5000" max="-6200"/>				
                <attack name="melee" interval="2000" skill="200" attack="3000" poison="5920">
                <attribute key="areaEffect" value="bluebubble"/>
				</attack>
		<attack name="physical" interval="3000" chance="17" length="8" spread="3" min="-1150" max="-2950"/>
		<attack name="physical" interval="3000" chance="10" range="7" min="-0" max="-8000">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="21" radius="6" target="0" min="-8000" max="-10050">
			<attribute key="areaEffect" value="poff"/>
		</attack>
	</attacks>
	<defenses armor="5" defense="35"/>
	<elements>
		<element firePercent="10"/>
		<element physicalPercent="-10"/>
		<element icePercent="50"/>
		<element holyPercent="-15"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity death="1"/>
		<immunity earth="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="EMBRACE MY GIFTS!" yell="1"/>
		<voice sentence="I WILL FEAST ON YOUR SOUL!" yell="1"/>
	</voices>
	<loot>
		<item id="2148" countmax="173" chance="100000"/><!-- gold coin -->
		<item id="7620" chance="4500"/>
		<item id="7618" chance="4600"/>
		<item id="2796" chance="3640"/>
		<item id="2510" chance="2800"/>
		<item id="11321" chance="2800"/>
		<item id="11322" chance="2000"/>
		<item id="11316" chance="1800"/>
	</loot>
</monster>

Does this work?
 
yeaaah it worked :D what did u do? o_O

- - - Updated - - -

:( You must spread some Reputation around before giving it to Summ again.
 
help plx!

XML:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Earth Overlord" nameDescription="a Massive earth elemental" race="undead" experience="85000" species="earth" speed="500" manacost="0">
    <health now="15000000000" max="15000000000"/>
    <look type="285" corpse="8933"/>
    <targetchange interval="20000" chance="50"/>
    <strategy attack="1000" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="1"/>
    </flags>
    <attacks>
             <attack name="melee" interval="2000" skill="100" attack="95"/>
    <attack name="earth" interval="500" chance="100" range="7" min="-290000000" max="-420000000">
        <attribute key="shootEffect" value="earth"/>
            </attack>
    <attack name="earth" interval="1000" chance="100" length="7" spread="0" min="-290000000" max="-420000000">
        <attribute key="areaEffect" value="PLANTATTACK"/>
            </attack>
    <attack name="physical" interval="500" chance="100" target="0" radius="7" min="0" max="-240">
              <attribute key="areaEffect" value="PLANTATTACK"/>
               </attack>
    </attacks>
    <defenses armor="3000" defense="3000"/>
     <defense name="healing" starthealingpercent="90" chance="99" min="550000000" max="550000000">
     <attribute key="areaEffect" value="blueshimmer"/>    
     <defense>
     </defenses>
     <elements>
        <element physicalPercent="50"/>
        <element energyPercent="-15"/>
        <element earthPercent="30"/>
        <element icePercent="30"/>
        <element holyPercent="30"/>
        <element deathPercent="30"/>
     </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
      <immunity energy="0"/>
     </immunities>
  <loot>
      <item id="6541" countmax="5" chance1="100000" chancemax=""/> -- Exp Egg
      <item id="6542" countmax="5" chance1="100000" chancemax="0"/> -- Outfit Changer
      <item id="2436" chance="3000"/> -- Plate Armor
   </loot>
</monster>

- - - Updated - - -

[26/11/2012 12:08:40] [Warning - Monsters::loadMonster] Cannot load monster (Massive Earth Elemental) file (data/monster/geo-elementals/Massive Earth Elemental.xml).
[26/11/2012 12:08:40] Line: 58, Info: Premature end of data in tag monster line 2



help plx
 
Last edited by a moderator:
XML:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Earth Overlord" nameDescription="a Massive earth elemental" race="undead" experience="85000" species="earth" speed="500" manacost="0">
    <health now="15000000000" max="15000000000"/>
    <look type="285" corpse="8933"/>
    <targetchange interval="20000" chance="50"/>
    <strategy attack="1000" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="1"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="100" attack="95"/>
		<attack name="earth" interval="500" chance="100" range="7" min="-290000000" max="-420000000">
			<attribute key="shootEffect" value="earth"/>
        </attack>
		<attack name="earth" interval="1000" chance="100" length="7" spread="0" min="-290000000" max="-420000000">
			<attribute key="areaEffect" value="PLANTATTACK"/>
        </attack>
		<attack name="physical" interval="500" chance="100" target="0" radius="7" min="0" max="-240">
            <attribute key="areaEffect" value="PLANTATTACK"/>
        </attack>
    </attacks>
    <defenses armor="3000" defense="3000">
		<defense name="healing" starthealingpercent="90" chance="99" min="550000000" max="550000000">
			<attribute key="areaEffect" value="blueshimmer"/>    
		</defense>
    </defenses>
    <elements>
        <element physicalPercent="50"/>
        <element energyPercent="-15"/>
        <element earthPercent="30"/>
        <element icePercent="30"/>
        <element holyPercent="30"/>
        <element deathPercent="30"/>
    </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
      <immunity energy="0"/>
     </immunities>
	<loot>
		<item id="6541" countmax="5" chance1="100000" chancemax=""/> -- Exp Egg
		<item id="6542" countmax="5" chance1="100000" chancemax="0"/> -- Outfit Changer
		<item id="2436" chance="3000"/> -- Plate Armor
	</loot>
</monster>
 
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