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Eterna Mapping - Leo's Thread

Some Aldbeorn pictures:
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Making now:
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must be a dense forest that divides the main kingdom of a city dominated by pirates and mercenaries and whose land routes are frequently ambushed​
 
Not sure if you like those kind of comments but here's my take (but if you like that kind, i can sure comment more in future ~ maybe even more constructive with examples on how I would make it look better)
don't take it wrong its still 8/10, but could be better :)


I think those are too predictive (too common)

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They may be too close, or just the zoom making it looks meh.


The grass patch randomization in those places make it look too blend
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same rocks?
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+ a really cool thing that you can make in-game, is set duration on grass/water tiles so it expires and transforms into another type, over 15-20 minutes or longer its just something i played with on my ot;
 
Following some clues of the ambush, the guardian of the wall follows its hunt in search of the bandits that bring terror to the mercantile trails
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not asked money to anyone, search for people willing to help with labor. Unfortunately the good or has its own project, or are freelancers. evil gain money to me sustain, I can not pay for services, Unfortunately
 
Current Minimap Progress:
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Working around Etiop

The small buildings in the middle of the void are public map pieces and / or donations i get from some mappers from various forums. are not yet officially integrated into the map.​
 
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