messenoire
Well-Known Member
What's up dudes,
I used to host an Evo server back in 2009, it really was a lot of fun. Now, almost 7 years later I'm considering making one again.
Problem is, I don't really know what approach to take. The only thing I know that I don't want it to be generic and same as every other Evo server out there. Maybe not drastically different, full blown custom but I'd like to do a few things differently.
Anyway, before I even start I'd like to ask you some questions regarding this type of OTServers.
Thanks in advance!
I used to host an Evo server back in 2009, it really was a lot of fun. Now, almost 7 years later I'm considering making one again.
Problem is, I don't really know what approach to take. The only thing I know that I don't want it to be generic and same as every other Evo server out there. Maybe not drastically different, full blown custom but I'd like to do a few things differently.
Anyway, before I even start I'd like to ask you some questions regarding this type of OTServers.
- Client version? I guess we had enough 8.60 servers and 8.10 is just too old. Or is it? I don't know. Which protocol you think Evolutions works best with?
- The map. Open world? Just the city and teleports? Or something more like Diablo, where you have single areas which are connected to each other?
- How much custom is too much custom? I was thinking about readjusting everything. Example: Monsters would get new HP values, new combat strategies, new loot etc. Or is it going too far? Perhaps a few new items is enough?
- Rates, could a rather low rated Evo server even work?
- Any other things you'd like to see? Thoughts, tips?
Thanks in advance!