Could anyone explain me how does this option work in TFS 1.0?
In config I have only:
experienceByKillingPlayers = "yes"
expFromPlayersLevelRange = 50
and there's no way to change exp rate (exp from players).
I suppose it uses exp stages like ordinary exp rate do.
The main problem is that when player with level 130 kills player with level 100, he advances to about lvl 180, cause my exp stage for that lvls is x50.
Is there any possibility to separate rateExp and Rate linked with experience by killing players?
In config I have only:
experienceByKillingPlayers = "yes"
expFromPlayersLevelRange = 50
and there's no way to change exp rate (exp from players).
I suppose it uses exp stages like ordinary exp rate do.
The main problem is that when player with level 130 kills player with level 100, he advances to about lvl 180, cause my exp stage for that lvls is x50.
Is there any possibility to separate rateExp and Rate linked with experience by killing players?