Hello.
This is a tool made solely by Fallen and compiled by me. It is an npc maker which generates a .lua file and uses talkState to function. Is is written using Qt C++ Library v4.7.0
Screenshot:
Changelog:
Example of buyable/sellable items:
All credits go to Fallen.
Download:
Fallen s NPC Maker - Rar
Yours,
Delirium.
This is a tool made solely by Fallen and compiled by me. It is an npc maker which generates a .lua file and uses talkState to function. Is is written using Qt C++ Library v4.7.0
Screenshot:
Changelog:
- Version 1.0:
- Initial release.
- Version 1.1:
- Added a feature which shows the NPC.
- Added file name.
- Fixed a bug with window close.
- Removed shit after "Make new" or "Make script".
- Version 1.3:
- XML Support.
- Added NPC filename to sellable/buyable items.
- Version 1.4:
- Now it won't erase the filename when pressing "Add New".
- Support for sellable/buyable items.
Example of buyable/sellable items:
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
shopModule:addSellableItem({'a wand'}, 9023, 200, 'wand')
shopModule:addBuyableItem({'a rod'}, 2456, 300, 1, 'rod')
npcHandler:addModule(FocusModule:new())
All credits go to Fallen.
Download:
Fallen s NPC Maker - Rar
If you have any question or comment please, do not hesitate to post it!Rehost:*Multiupload.com - upload your files to multiple file hosting sites!
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It contains the binaries and the sources.
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If you are afraid it contains virus you can extract the source code, look through it and compile yourself.
Yours,
Delirium.
Last edited by a moderator: