LucasFerraz
Systems Analyst
How can I add fieldabsorbpercentfire to my server?
Using dev 0.4, rev3884.
Found it
Using dev 0.4, rev3884.
Found it
"absorbFieldDamage" -- So it is implemented? I will search it.
PS:
Code:else if(tmpStrValue == "fieldabsorbpercentfire") { if(readXMLInteger(itemAttributesNode, "value", intValue)) it.abilities.fieldAbsorb[COMBAT_FIREDAMAGE] += intValue; }
Found it, now you should use this instead of the absorbperencetfire, just useable on latest revs and it should be like:
LUA:<item id="9932" article="a" name="firewalker boots"> <attribute key="description" value="Wearing these boots reduces the damage gotten from fiery ground." /> <attribute key="weight" value="950" /> <attribute key="armor" value="2" /> <attribute key="slotType" value="feet" /> <attribute key="fieldAbsorbPercentFire" value="90" /> <attribute key="decayTo" value="10022" /> <attribute key="transformDeEquipTo" value="9933" /> <attribute key="duration" value="3600" /> <attribute key="showduration" value="1" /> </item> <item id="9933" article="a" name="firewalker boots"> <attribute key="description" value="Wearing these boots reduces the damage gotten from fiery ground." /> <attribute key="weight" value="950" /> <attribute key="armor" value="2" /> <attribute key="slotType" value="feet" /> <attribute key="fieldAbsorbPercentFire" value="90" /> <attribute key="transformEquipTo" value="9932" /> <attribute key="stopduration" value="1" /> <attribute key="showduration" value="1" /> </item>