kito2
www.masteria.net
Its a function... (luaDoAddCondition) Condition not found, that function doesnt exist :S
[16/02/2010 04:49:33] [Error - MoveEvents Interface]
[16/02/2010 04:49:33] data/movements/scripts/firewalker.luanStepIn
[16/02/2010 04:49:33] Description:
[16/02/2010 04:49:33] (luaDoAddCondition) Condition not found
else if(tmpStrValue == "fieldabsorbpercentfire")
{
if(readXMLInteger(itemAttributesNode, "value", intValue))
it.abilities.fieldAbsorb[COMBAT_FIREDAMAGE] += intValue;
}
<item id="9932" article="a" name="firewalker boots">
<attribute key="description" value="Wearing these boots reduces the damage gotten from fiery ground." />
<attribute key="weight" value="950" />
<attribute key="armor" value="2" />
<attribute key="slotType" value="feet" />
<attribute key="fieldAbsorbPercentFire" value="90" />
<attribute key="decayTo" value="10022" />
<attribute key="transformDeEquipTo" value="9933" />
<attribute key="duration" value="3600" />
<attribute key="showduration" value="1" />
</item>
<item id="9933" article="a" name="firewalker boots">
<attribute key="description" value="Wearing these boots reduces the damage gotten from fiery ground." />
<attribute key="weight" value="950" />
<attribute key="armor" value="2" />
<attribute key="slotType" value="feet" />
<attribute key="fieldAbsorbPercentFire" value="90" />
<attribute key="transformEquipTo" value="9932" />
<attribute key="stopduration" value="1" />
<attribute key="showduration" value="1" />
</item>
else if(tmpStrValue == "fieldabsorbpercentfire")
{
if(readXMLInteger(itemAttributesNode, "value", intValue))
it.abilities.fieldAbsorb[COMBAT_FIREDAMAGE] += intValue;
}
else if(tmpStrValue == "fieldabsorbpercentfire")
{
if(readXMLInteger(itemAttributesNode, "value", intValue))
it.abilities.fieldAbsorb[COMBAT_FIREDAMAGE] += intValue;
}