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Fortissimum - Discussion Thread

Retro pvp (oldschool) or normal pvp (real tibia)

  • Retro

  • Normal


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Fortissimum

Fortissimum - A new Era
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Hi guys.


For next updates and planning we would like to have alot of player input on how the best ot should look like. For example, retro pvp or normal (real tibia pvp),...

Therefor everybody can react here with there ideas on how a good server should be.
If you think somebody who replied is right, then just like the post.
Fortissimum is a 10.93 server with exp stages. It isn't fast, it would take like a week or 3 i guess to get lvl 200.


Kind Regards
Fortissimum Staff
Beta test link
 
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Fortissimum == Realistica ?
No we are not the creator(s) of Realistica. We're a team from The Netherlands/Belgium. Fortissimum is a 10.93 real map tibia server with exp stages. It doesn't go fast so you would take a time to get lvl 200.
 
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"Also, we're soon releasing the new "Expert PVP System"! So stay tuned for that."

wtf? ppl vote for retro and u want to add this shit same as cipsoft stuff lol
 
"Also, we're soon releasing the new "Expert PVP System"! So stay tuned for that."

wtf? ppl vote for retro and u want to add this shit same as cipsoft stuff lol
Yes, we know people voted for retro, but what if i can tell you, we brought the best out of 2 and combined them? We're leaving the "crappy" cipsoft stuff out. We won't make it bad I promise.

Kind regards
Fortissimum Staff
 
Guys, we have a question. We implanted the new 10.92 potions, we personally think they are a bit overpowerd, thats why we thought we should put them on higher lvls. What do you people think we should do, higher them, let them stay the same or delete the new potions?

Kind regards
Fortissimum Staff
 
They are "OP", but at the same time, they are expensive.
If guys are considering raising the requirement lvl (which I personally agree), you should also consider reviewing the loot rate of the server, shop offer (no pay2win server or no hard-quest itens available), aswell as the exp rate at 150+ stages, if your goal is a long-term server with no resets.
This arguments are all based on long-term economy for the server, and economy is a priority topic for good OT servers.
 
They are "OP", but at the same time, they are expensive.
If guys are considering raising the requirement lvl (which I personally agree), you should also consider reviewing the loot rate of the server, shop offer (no pay2win server or no hard-quest itens available), aswell as the exp rate at 150+ stages, if your goal is a long-term server with no resets.
This arguments are all based on long-term economy for the server, and economy is a priority topic for good OT servers.
They are expensive thats true, we will 90% sure raise the requirement lvl. There is nothing in shop which well sell items, only potions, runes and ammo for the people who want it. We are going to lower the exp rate a bit aswell. Thats true, thats why we might delete our gamblers aswell. They will have a huge impact on the server economy.

Kind Regards
Fortissimum Staff
 
Next 0 players after 2 weeks
Rl
Map
Ots?
 
Next 0 players after 2 weeks
Rl
Map
Ots?
Say the same thing to the OX server. If you were to compare this server with any other real tibia map, you wouldn't find the features we have anywhere else. We have a reward system working exactly like real tibia, we made it ourselves. You can compare our server with the OX server, the difference is that we have more features, stable engine and more content.
 
Say the same thing to the OX server. If you were to compare this server with any other real tibia map, you wouldn't find the features we have anywhere else. We have a reward system working exactly like real tibia, we made it ourselves. You can compare our server with the OX server, the difference is that we have more features, stable engine and more content.
Only reward chest? :D :D

@Thexamx We have everything, really everything ( even multi-worlds... )
 
About the gameplay, have u guys already decided about access quests?
 
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