jestem pro
That is the question
- Joined
- Apr 20, 2013
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Hi. I have two outfits with idle animations and I'm thinking so, how to enable it on my OTClient. Does it enough just to add a line to game_things/things.lua something like this:
By the way, is it possible to turn on it in version 8.6 of .dat and .spr files?
Code:
g_game.enableFeature(GameIdleAnimations)
By the way, is it possible to turn on it in version 8.6 of .dat and .spr files?
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