Afrodyzjak
Active Member
- Joined
- Dec 16, 2018
- Messages
- 30
- Reaction score
- 35
No! Should be like in normal 7.4. Only club and no spawn snake like on kasteria xd
Let people start with wooden shield and sabre atleast, and spawn some monsters it will be chaos on rook otherwise
Hello ravenwing and thank you for your message,You are one of very few who likes running on rook for hours then, finding one spider each ten minutes. Wont work if 500+ people
Damn i remember when nova and premia launched, like 8 h+ on rook, anxiety just thinking about it
[Experience stage]:
1. Stage : Level 1 to 8 : 6x
2. Stage : Level 9 to 20 : 5x
3. Stage : Level 21 to 30 : 4.5x
4. Stage : Level 31 to 40 : 4x
5. Stage : Level 41 to 50 : 3.5x
6. Stage : Level 51 to 60 : 3x
7. Stage : Level 61 to 70 : 2.5x
8. Stage : Level 71 to 80 : 2x
9. Stage : Level 81 to 90 : 1.7x
10. Stage : Level 91 to 100 : 1.6x
11. Stage : Level 101 to 110 : 1.5x
12. Stage : Level 111 to 120 : 1.4x
13. Stage : Level 121 to 130 : 1.3x
14. Stage : Level 131 to 140 : 1.2x
15. Stage : Level 141 to 999 : 1.1x
[Experience stage]:
1. Stage : Level 1 to 8 : 5x
2. Stage : Level 9 to 20 : 4.5x
3. Stage : Level 21 to 30 : 4x
4. Stage : Level 31 to 40 : 3.5x
5. Stage : Level 41 to 50 : 3x
6. Stage : Level 51 to 60 : 2.5x
7. Stage : Level 61 to 70 : 2x
8. Stage : Level 71 to 80 : 1.7x
9. Stage : Level 81 to 90 : 1.6x
10. Stage : Level 91 to 100 : 1.5x
11. Stage : Level 101 to 110 : 1.4x
12. Stage : Level 111 to 120 : 1.3x
13. Stage : Level 121 to 130 : 1.2x
14. Stage : Level 131 to 999 : 1.1x
I can not understand the logic of decreasing the experience at low levels, and no changes exp stages at higher levels, after all it does not make any sense if you want long term server.
The changes should cover mainly all final levels so that this edition will no longer be high levels, a slight change at low levels will not change anything here and again there will be very high lvls in a short time.
Have you not yet learned that people are playing more like maniacs with each next server and always make levels faster than usual.
If the exp on medivia x1 servers is too big and people create huge levels using smaller bot farms than those who are always here, if it is to be long-term server then last stage should be less than x1 and on realesta after doubling bonus exp with 4 professions and an additional exp bonus for the cast is similar to exp x2?
Generally, in my opinion, you should think about removing the exp bonus for various professions in the party or simply lower the last exp stage to 0,5 or 0.4 then last exp stage = 0.9 or x1 with all bonuses system.
Hello duchs,But remeber that pvp on lv 100+ in tibia 7.4 suck very very much. Best wars are on 80 lv
Also, we have a custom speed level which makes it possible to shoot SDs to high levels, even if you are at a lower level.I can not understand the logic of decreasing the experience at low levels, and no changes exp stages at higher levels, after all it does not make any sense if you want long term server.
The changes should cover mainly all final levels so that this edition will no longer be high levels, a slight change at low levels will not change anything here and again there will be very high lvls in a short time.
Have you not yet learned that people are playing more like maniacs with each next server and always make levels faster than usual.
If the exp on medivia x1 servers is too big and people create huge levels using smaller bot farms than those who are always here, if it is to be long-term server then last stage should be less than x1 and on realesta after doubling bonus exp with 4 professions and an additional exp bonus for the cast is similar to exp x2?
Generally, in my opinion, you should think about removing the exp bonus for various professions in the party or simply lower the last exp stage to 0,5 or 0.4 then last exp stage = 0.9 or x1 with all bonuses system.
Thank you again for your remarks Tampik back,So this exp bonus in party
information will be change and updated?
Case 1: Same vocations in party(example 2x Sorcerers) +15% more exp.
Case 2: 2 Different vocations in party(example Sorcerer + Druid) +30% more exp.
Case 3: 3 Different vocations in party(example Sorcerer + Druid + Pally) + 45% more exp.
Case 4: 4 Vocation in party(example Sorcerer + Druid + Pally + Knight) + 60% more exp.
Example:
Hydra exp = 2100
With 4 vocations bonus = 60%
60% from 2100 = 1260 exp
1260 + 2100 = 3360 exp
3360/4 players = 840
Every player in party will get 840 (* exp stage).
Without bonus it would looks like that:
2100/4 players = 525 exp
According to me, there should be only an exp bonus for using the cast because it attracts new players, others bonuses should be abolished, not everyone likes hunting with 4 people and they would like to have the same chances as people hunting on monsters with use 4 profesions.
I think that the tampon as a Tibian veteran should play the role of a gamemaster, I write it quite seriously!
Damn i remember when nova and premia launched, like 8 h+ on rook, anxiety just thinking about it