A lil update on some stuff that has been done during the downtime:
WHATS NEW?
-Spawns/huntinggrounds are now highly improved exp wise.
-Season rewards is added. (Use !seasonreward to claim)
-There is now an entire new boost system for whenever you're done with a quest-zone. Quest-zone you wonder?. A quest-zone is an partical room of quests, divided with an door/opening/teleport.
When you finished all quests in a quest zone you can now go and claim that to npc henkiie (big thanks to henkiie for providing with maps for this area). When you've done so you have access
to a boss, depending on lvl of the quest zone. You can also choose a boost for that zone, everything will make very much sense when you get ingame, but here's some pics down below.
-Several new quests were added.
-A questlog were added to our unique story, so maybe someone can finish it off.
-You can now (optional) choose bad or good side when starting to play, this will give perks or drawbacks depending on scenarios etc.
-A magic crafting rod is now needed to open up crafting boxes recieved by hunting creatures. It can be purchased on (-2) in temple by npc.
-New interesting secrets were added and old secrets that didnt get found is now giving some hints to make them easier.
-You will now recieve soul randomly while hunting monsters.
-All donate castle spawns are now ownable at once, while standing on tp you will be able to choose which spawn you want to enter.
-Grade 6 gear is now obtainable.
-Enchantment level is now a thing, you can check your ingame enchantment level by using command: !enchant. The higher tier crystals you use the higher level enchantment you will need to have. Enchantment levels are given randomly by using crystals, slot adders, slot removers etc.
WHATS CHANGED?
-The attribute system is now nerfed alot, mainly in how you will gain attribute stones. We have made certain stones that give certain effects and not random.
With that said we are now using modal windows to show your items, in temple (-2) you can now purchase the 'attribute rod' which will be needed to do any upgrades to your eq/weps.
-Daily quest 3 is now changed, same goes for the daily quest 3 rewards.
-Exprate was lowered (or highered, depending on when you got into play). Spawns/huntings will now provide with much more exp and fishing will not be as attractive anymore.
-Deathloss rate and skill/magic rate is lowered aswell.
-Teamhunt is now changed to a global one, who will hand out random teamhunt dungeons depending on lvl etc. (for those of you who played pundarOTn you already know.)
-Loot prices has been lowered.
-Addons can now not be remade.
-Addons now add more stats on gain.
-Mounts now also adds stats on gain.
-You can now see if anyone is VIP or not.
-Alot were revamped to give a new feeling.
-Daily quest 2 are now set to 500 seconds/crystal instead of 300s.
WHATS REMOVED?
-We have removed the levels from the monsters, mainly because it was mostly annoying and not so giving.