- Joined
- Dec 30, 2007
- Messages
- 529
- Solutions
- 5
- Reaction score
- 191
I played and it was fun. But is play to win. Yes there are quest but that means that guilds with donates camp there killing people to prevent them from getting them. Also didn't you have a problem with "someone tping a lot of someone's noon chars to that quest? Also didn't it take you months to fix the duplication glitch that allowed players to duplicate items and make bps of donors for their friends?
Oh and VIP was camped by strongest guilds so if you weren't warring most the time going there meant death. The top guild would block entrance and no one could enter cause wolves and parcels
Personally it was a great server but the owners caused a lot of people to leave. Their latest numbers were mostly MC's. Reset as much as you want but I know a lot of us old players that have left for good
Thank you for your feedback. The bugs you mentioned were already fixed several months ago. I remember the duping bug, only small group of players have information about that so it was hard for us to reproduce it. When we got it, it was immediately fixed. As I mentioned in earlier posts, we made a decision to remove the whole VIP System from the server. Also the donation weapons was significally lowered. We want to have some compromise between the things that people have used to enjoy in older times (events, custom maps, custom quests) and the things people enjoy this days (stable vanilla rl tibia servers with both RPG/PVP). Personally I think that server as it is configured now fulfill all the requirements since we use a lot of custom things that has been developed since the creation.