zbizu
Legendary OT User
After a small talk with people on otland discord I managed to rewrite threading system. Now it uses 240MB of RAM instead of 1,4GB (as before) to create tiles (on 1000x1000x2 testing area).
working on reading brushes from RME XML files (including extensions)
(prints things found in my 9.6 extensions file)
working on reading brushes from RME XML files (including extensions)
(prints things found in my 9.6 extensions file)
Last edited: