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[Germany] [10.98] - Evolunia

Server Website/AAC
https://evolunia.net
Server Address
evolunia.net
Server Port
7171
Client Protocol
10.98
Last weeks patch:
28.08.2020 - Patch
Author: GM Lunia
Today there will be a small patch adding some new content and completing the 1900 zone, along with some minor fixes & improvements.

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-Talkactions will now recognize capital letters again (fixes issue with guild broadcasts always being lowercase).
-You can no longer push yourself inside the Bomberman event (was ingame for awhile already, should prevent players from being able to move diagonally without being pushed by somebody else).
-Enchanted crimson ring now gives an additional +3% damage increase and +3% critical damage.
-Added two new spawns in the 1900+ area.
-Added a new quest in the 1900+ area.
-NPC Madcap now has some more tasks.
-Trying to shoot a magic wall on a creature will now give you a short exhaust.
-You can now ask NPC Toolboy about "items" to see what items he want you to collect for him.
-Some server optimizations were made, to speed up item saving and some more things.
-Looking at the magic event elixir will now tell you how many times you have used that item.
-Fixed crash issue that happened last week, monster boxes & invasion portals can no longer spawn monsters in unreachable positions.
-A big house north from the temple had it's doors adjusted so that aleta grav works properly in that house.
-Fixed a bug with the reroll token lever that could cause players to have skulls inside of temple.

And a couple of screenshots:
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Here are our last two patches, last one was made today.

11.09.2020 - Patch
Author: GM Lunia
Today there will be a patch adding a couple of new obtainable mounts and outfits, along with some other new content and small improvements.

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-Looking at a magic wall will now display who casted it.
-Looking at a boss emblem will now display the global cooldown for the boss to be spawned again.
-There's now a cooldown icon for exevo gran max frigo.
-The north part of the city has received a couple of changes, you can now walk north east to find a couple of new houses, and a church.
-A new NPC has been added, Priest. He is located in the new church (located north east in the city). He can marry people for a fee of 2 great evolunia tokens (from both players). Marrying a player doesn't give you any rewards, but when a player looks at you it will tell them who you are married to (this info will also be added onto the website). A player can also divorce his partner for 2 great evolunia tokens.
-There's now more variaton in the daily task monsters for players above level 1900.
-Players above level 1900+ now has a small chance to get a new mount item from the Daily Task reward, and a small chance to get another new item [details below].
-A new item has been added, Grand Tauren emblem, it can be used to summon a grand tauren inside of any quest. This is not broadcasted and the item does not have a cooldown, it's meant to be a smaller boss. You will gain an attribute point for killing it, and it can drop some items with a low chance, along with some new mount items.
-A new NPC has been added 'Shadow Traveller', it can randomly appear anywhere, and it can give you a new outfit item.
-The gigantic eyeball boss now does more damage.
-The aquatic dungeon can now grant an additonal mount item when you complete it, it can also drop from the boss.
-A new spawn has been added into the shadowlands.
-A new quest has been added into the shadowlands.
-NPC Shadowhunter now has an additional task.


25.09.2020 - Small patch
Author: GM Lunia
Today there will be a small patch adding some new content, along with a couple of improvements and bug fixes.

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-An orb of nature has been added on the second floor of the teleport room, clicking on it will teleport you to the teleport room suited for your level. This is just meant to be a small shortcut so that you don't have to run through multiple doors and floors.
-You can now place reroll eggs to reroll them at the reroll token lever inside the temple.
-The grand tauren boss now has a chance to give a random attribute on kill.
-A new room has been added in the teleport room for players above level 2000, players with more than 500 attribute points can also enter the door if they are over level 1900.
-You can now only type a message into world chat every 2 minutes, instead of every 30 seconds.
-Two new spawns has been added for players above level 2000 or players with above level 1900 with over 500 attributes.
-A new quest has been added for players above level 2000 or players with above level 1900 with over 500 attributes.
-A new NPC has been added, it's located in the Lizard Templar spawn (was added this patch) and the NPC sells a new outfit for great evolunia tokens.
-Monster boxes can no longer spawn on ladders, and a bug was fixed that would allow you to pick up monster boxes.
-The following dungeon bosses now deals a bit less damage: crystal angel, bloodbeast, elder necromancer, demonic spectre. This is due to a bug fix which made one of their spells hit several times instead of just once.
 
Here's the patch that was made today:

Today there will be a patch adding some new content and a new event.
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-A new quest has been added in the level 2000+ teleport room.
-Two new spawns has been added in the level 2000+ teleport room.
-You can now check the highscores for players with the most bomberman wins on the website.
-NPC Madcap has received a couple of more missions.

-The effectiveness of damage penetration in pvp was lowered by a small amount, now each point of damage penetration removes 0.80% of the targets damage reduction (previously it was 1%). This only applies to people that have 2 or more damage penetration. This means:
If you have 1% damage penetration, you will remove 1% damage reduction.
If you have 2% damage penetration, you will remove 1.6% damage reduction.
If you have 8% damage penetration, you will remove 6.4% damage reduction.
You can see your effective damage penetration against players by typing !stats
These changes only affect PvP Damage, damage penetration still works the same against monsters, and damage penetration is still very good against players. These numbers might be further adjusted in the future.

-A new event has been added, The Snowball Event. It will be explained below:

You join the event as usual by typing !joinevent. Once the event starts you will be teleported into an arena. In the arena you can shoot snowballs by typing !shoot, hitting a player with a snowball will grant you points, and getting hit by a snowball will cause you to lose points. If you get hit by a snowball more than 5 times you will be kicked from the event. The event can last for a maximum duration of 5 minutes, after that the player with the most points will win. The event can also be ended earlier, if there are no players left.

This event will be run a couple of times during the next few days to make sure it works properly, and to see if it needs some improvements. After that it will most likely be added as an automatic event, just like the bomberman and zombie events.

The rewards for taking part in the event the same is as all the other events: experience to everybody that joins the event, the first and second place winners gets event tokens, the first time you win the event you will receive an attribute point.

And some random screenshots taken from the game today!

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The server has now been online for over 2 whole years without any resets and with many new players still joining daily!

Today there was a small patch:

Today there will be a small patch mainly to fix some issues with the snowball event and adding it into the automatic event rotation, there will also be some new content added.
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-A new quest has been added inside the 2000+ teleport rooom.
-Two new spawns has been added inside the 2000+ teleport room.
-Players above level 2050 will now receive daily tasks with monsters from the 2000+ teleport room.
-The snowball event will now automatically be run at: 16:00 (replaces zombie event at that time), 20:00, 00:00 CEST everyday.
-Leaving the snowball should now properly restores your movement speed.
-Fixed a bug that made it possible to use boss emblems and grand tauren emblems inside the Zombie Event.
-If you try to cast exiva with a missing parameter, it will no longer say 'exiva "' ingame.
 
Here are the last two patches, a patch ago we made some changes in our shop, adjusted some early game spawns and adjusted the experience between levels 500->1000 - so starting now is abit easier than before!

20.11.2020 - Patch GM Lunia
Today there will be a patch adding some small new content and some general improvements:
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-The !atkhighlvl command has received a new function, you can now type "!atkhighlvl increase" or "!atkhighlvl decrease" to change the level difference of players you can attack. The minimum setting is is 20%, and the maximum setting is 50% (which is the default value for everyone). If the setting is at 20%, it means you can only attack players that are 20% lower level than you and higher, at 50% you can only attack players half your level and higher.
-The !guildkills command has received a new function, you can now type "!guildkills 24h" to see a counter of all kills between guilds for the last day. This counter is reset daily at 00:00 CEST.

-Using a paralyze rune now costs 20%+1400 mana (previously just 1400 mana).
-Trying to rope a player will now cause you to be exhausted for 1 second.
-2 new spawns has been added inside the level 2000+ teleport room.
-Added a new quest inside the 2000+ teleport room.
-NPC Madcap now has 3 additional tasks.
-Added a notification to players who hit level 1500 that they now can access the shadowlands. This notification will also be randomly displayed to players above level 1500 who have not yet taken any missions from the NPC Shadow Hunter.
-Demon dust corpses now decays roughly 4 times slower. (most creatures use this corpse)
-It now takes 3 minutes for an item to show up on the market after you list it. This should make it so that it's possible to cancel the auction if you realize you listed something for the wrong price. (this has already been in the game since around a week ago).

6.11.2020 - Small patch GM Lunia

Today there will be a patch mostly containing some general adjustments, a new way to limit player's speeds, a command to hide spell texts and some changes to our store.

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-Added a new way for us to limit a player's movement speed. This will be used in events and such to limit a players movement speed, this new system will make it so that your movement speed will stay the same regardless if you have speed attributes, movement speed items, or any other kind of movement speed buffs like utani hur (previously such things could affect your speed in events).

-A new command has been added - !spelltext. You can use this command to toggle showing the words of spells being cast.
-A new item purchaseable with event tokens has been added.
-The death penalty formula in PvP was adjusted, you will now lose a bit less experience if you get killed by a single player.
-Dungeon monsters now grant a bit more experience per their own level.

-The azure demon, massive ogre, diamond knight spawns has been expanded. Many other lower level spawns now also contain more monsters and have less respawn time than before.
-The random extra magic wall duration has been changed from 2 seconds to 1 second.
-The minimap on the website has been updated, using the client for the first time will now also reveal the whole minimap.
-The experience gained from killing monsters between the levels 500 -> 1000 was changed. Players in those levels will now overall gain abit more experience from monsters, and the experience will slowly start to decrease as you go up in levels (instead of being decreased alot on certain levels as it was before, especially at those levels).

-Many quest monsters from the level 1100 and 1400 teleport rooms had their health and damage reduced, some monsters in the 1700 quest room also had their health and damage reduced.
-Two new mount items has been added as a drop from the Grand Tauren boss, and as a possible reward from random reward boxes.
-The random reward box has been changed, some low valued items (spooky heart, dragon claw charm and cultist robe) has been completely removed, and their chances has been replaced with a couple of items which has already been obtainable from bosses and other areas of the game: great dagger charm, grand tauren emblem, eternium shield, demonic backpack, magic golden amulet, dark void wand, crimson ring, magical hammer, and the two new mount items listed above.

-The price for all "starting items" in the shop has all been lowered to 20 premium points, you can also now buy a package which contains all of those items for 80 points.


The server has also been getting a couple of updates each month now for 13 consecutive months! We'll continue doing these patches, and add some more interesting updates in the future.
 
There's currently a christmas event going on, it will end on January 8th. It includes some extra monsters in every spawn, an item which increases your experience gain by 10%, and some other small things!

You can read our last three patches below:

4.12.2020 - Small patch - GM Lunia
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-Fixed an issue with exori gran star and exori max star that made it possible for the delayed shots to shoot through walls.
-Fixed an issue that made it possible to move your charm container.
-A new npc has been added located inside the combat assassion spawn, he sells critical damage for a small fee of great evolunia tokens.
-You can now obtain another attribute inside the shadowlands.
-Royal ninja legs now grants also +5% critical chance and +13% critical damage (previous +7% critical damage).
-A new quest has been added in the 2000+ teleport room.
-A new spawn has been added in the 2000+ teleport room.
-The mindreader boss is now much more powerful, and can drop some more items.
-A new spell scroll has also been added, this scroll teaches you the utito crittus spell, a spell that temporarily increases your critical damage and critical chance. This is obtainable from the mindreader boss.

18.12.2020 - Small patch & christmas event - GM Lunia
Today there will be a small patch adding a new dungeon, along with some adjustments and a christmas event.

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-Fixed a bug that made it possible for Emerald Totems to move.
-Added a new dungeon, for players above level 2050. It contains higher level dungeon monsters that grant more experience, and has a chance to spawn a new boss that can drop some new items.
-Dark void wand now has 115 attack (previously 85), and an additional +3% damage increase.
-Void sword now has 125 attack (previously 113), and an additional +1% damage reduction.
-Added a new quest inside the 2000+ area.
-A new stat has been added "less damage taken from monsters". 1% less damage taken means you that monsters will hit you for 1% less. This is calculated separately after all other types of damage reduction. This stat is currently only obtainable from candies.
-Candies were changed a bit again, a couple of weeks ago we made it so that you lost your candy buff when gaining a new attribute and changing your attributes to fix an issue. This is now removed, and the bonuses of candies were adjusted a little bit:
The buff that gave +20% max mana and max health, has been adjusted to instead give you +10% healing increase and 10% less damage taken from monsters.
The buff that gave 80 health and mana regeneration now gives +20% damage increase.
The buff that gave +20 skills now gives +40 skills.
-You can now have 16 items in your autoloot list (previously 13).
Christmas Event:
-The christmas event from last year has been enabled again, which makes christmas crystals obtainable again:
Christmas monsters will now be spawning inside all spawns until the 2nd january. These monsters can drop christmas crystals on kill, they will automatically be added to your character so you do not need to add the item to your loot list. Christmas crystals gives you the muffled snowman mount the first time you use the item, you can use the item again to gain a +30 skill buff for 30 minutes. You also gain an attribute after you have used 5 christmas crystals, this is newly added and will only start counting from this patch.
-Added a new item, Snowball. This item gives you 10% increased experience for 30 minutes and sets your outfit to a random winter related outfit, it can be dropped randomly from any red skulled monster and will be quite common. The item will stop working after the winter event ends (2nd january).
-Added a new item, Santa Hat. Obtainable as a very rare reward from winning events, and as a drop from some bosses, will not be obtainable after 2nd January.


1.1.2021 - Small patch - GM Lunia
Today there will be a small patch adding some new content:
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-You can no longer trash treasure chests.
-You can no longer use chameleon runes on some items that could turn you fully invisible.
-The dark rider spawn has been moved on the map in preparation for some future updates (the spawn was very close to the city).
-A new spawn has been added in the 2000+ teleport room.
-A new boss has been added, located in the new spawn.
-A new quest has been added in the 2000+ teleport room.
-Using a shadow rider boss emblem no longer broadcasts that the boss has been spawned, and you can no longer monster exiva the shadow rider boss. (great succubus emblem still works the same as before).
-Added a football arena (accessible at the event waiting room).
-The winter event has been extended (will end 8th January, instead of 2nd January as previously started).

We've also worked on some bigger patches with more interesting changes that should be ready soon!


Here's also some random screenshots from a quest players did yesterday!

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Patch from today:

Today there will be a small patch that fixes some bugs and adds some new content to the shadowlands.
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-Updated the location of some monsters on the wiki (now it no longer says that shadowland and raid monsters are located in the teleport room).

-Added a new spawn in the shadowlands, contains harder monsters which might require teamwork.

-Added a couple of new items (obtainable from Wicked Assassins, a new monster located in the shadowlands).

-NPC Shadowhunter has received more missions, this will be the last of his missions, and completing all of them gives a special reward.

-Added a new quest in the shadowlands.

-Fixed a bug that caused both the Scamartist NPC and the Bloodcrab spawn to give two mounts instead of just one. Previously, you would get both the feral tiger and jungle tiger mounts from completing either of those, now you will get them seperately as you are supposed to. (this change has no affect on attributes and players which already has both mounts but haven't completed both things will keep them)

-Fixed a bug that caused players between the levels 1100->1400 to get daily tasks for level 900 instead of level 1100.

-Fixed a bug that caused the task for 3000 creatures to require 3001 creatures instead.

-Dread hunters, massive slimers, blood crabs and dark lizards have been added as available monsters for daily tasks.

-The black hydra spawn has been expanded.

The frag system was adjusted a little bit as we introduced guildwars which allows guilds to fight without gaining any frags:

-Skull Remover now costs 500 evolunia tokens from the token lever shop.

-Skull Remover is no longer obtainable as the chest reward from the Obese Hag spawn. (instead it grants 5 candies)

-You now get red skull at 12 frags (previously 16 frags), because of this change all players frags will also be cleared after the patch.

These numbers might be adjusted more in the coming patches.
 
We've done many patches since I last posted here, the last one was made today and you can read the changes below!

29.1.2021 - Small patch - GM Lunia
Today there will be a tiny patch that adds some new content along with some bugfixes.
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-Two new spawns has been added inside the level 2000+ teleport room.
-A new quest has been added inside the level 2000+ teleport room.
-The gigantic eyeball boss can now spawn in 8 more random locations.
-Fixed a bug that caused some players to be missing the Jungle Tiger mount from the Scamartist NPC.
-Fixed a bug that caused War Golems to drop the bomb item from the bomberman event.
-Fixed some outfits on the website that was displaying as black boxes.
-Fixed a bug in the void dungeon that could cause some monsters to be unreachable.

12.2.2021 - Small Patch - GM Lunia
Today there will be a small patch adding a new task NPC and a new quest.
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-A new task NPC has been added inside the 1400+ teleport room. It contains tasks related to quests only, these missions are a bit harder than normal tasks, so it is recommended to do them with a team. The rewards from completing the tasks are: experience, attributes and some other boosts to your character.
-NPC Madcap has received a couple of more missions.
-A new quest has been added inside the 2000+ teleport room.
-Fixed a bug that caused exori gran star and exori max star to hit multiple players in the same stack instead of just the actual target.
-The death waves inside the wicked assassin spawn now deals more damage.

26.2.2021 - Patch - GM Lunia
Today there will be a patch adding a new open world area south of the city, along with some other small changes.

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-The level 2000 ammo quest was lowered in difficulty, elite beetles and elite priestesses now have slightly less health and deal slightly less damage. The amount of monsters inside the quest was also reduced a little bit.
-Players now deal a tiny bit less damage towards other players.
-Players that have used the item that gave the sanguine toad mount can now actually use the sanguine toad mount (it wasn't listed in the mount list before).
-Increased the experience and drop rate of wicked assassins.

-Added a new area, the grasslands. This area is located south of the city and can be accessed by players above level 1900 or players with over 500 attribute points. This area is similar to the shadowlands, it contains spawns, quests, attributes and more to find and explore.

-Added a new system, waypoints. Waypoints are unlockable shortcuts that you can find in the the grasslands, you can use waypoints to teleport between different waypoints. Since waypoints are connected to the main city and can be used to teleport to temple, you cannot use them while you are pz locked, or if you have taken/dealt damage to a player during the last 5 minutes. Waypoints are protected the same way teleport pads are (you can attack players but not monsters).

-Fixed an issue in the 1100 helmet quest that could cause stones to automatically turn themselves on every second, instead of just once every 40 minutes. (this fix has already been ingame for around a week)
 
The server is running along smoothly! Here's our last 2 small patches:

12.3.2021 - Small patch - GM Lunia
Today there will be a small patch adding some more things inside the grasslands along with a new boss and some small bugfixes.
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-Fixed a bug that made it possible for players under level 1900, or for players with less than 500 attributes to enter the grasslands.
-Fixed a bug that made hangable items disappear from some house walls.
-Using a chameleon rune on a potted flower no longer turns you fully invisible.
-A new boss has been added, located inside the grasslands.
-Walking into a grasslands waypoint will now display how many attributes you have found inside the grasslands.
-A new house has been added inside the grasslands, it currently only contains a book that tells you which attributes you have found inside the grasslands. This should make it easier to see which attributes that you might be missing. We won't display how many attributes you can find in the grasslands, it's up for players themselves to try and figure out.
-A new spawn has been added inside the deep swamp of the grasslands.
-Some new monsters, a new boss and some other things has been added under lion riders inside the grasslands.
-Decreased the amount of monsters and highered the respawn timer of monsters inside the mythical elves void quest


23.3.2021 - Small patch - GM Strnd
Today we'll do a small update, mainly to test some new server optimizations that we've made, we'll also add a nice quality of life change for the auto loot feature!
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-Every player now has a loot bag. It's an infinite container that can be used together with the autoloot system. You can open your loot bag by typing !lootbag. To make it so that auto looted items will go to your lootbag you will need to enable it by typing "!autoloot lootbag". You can disable it again by typing the same command.
-The pathfinding for creatures has been optimized, it should now take less resources on our server.
-The hotkey message when you use an item will no longer display the amount of items you're carrying for some items (mostly for runes and potions, as those are unlimited anyways, they will instead always be displayed as "Using the last...").
-The desert grasslands waypoint should now work properly.
 
The past weeks we've had much more players than usual, our server has also suffered a bit because of that, we've had some issues with ping spikes but we're working on optimizing more parts of the server, and hopefully once we're done with those we can make the server smoother than ever before!

Here's our last two patches:

9.4.2021 - Small patch - GM Lunia
Hello! Today we'll do a small patch, we're still working hard on improving the ping of the server and it's our highest priority to fix but it still requires much more testing so for today we'll add some other tiny changes that we've also been working on:

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-Added a new quest inside the 2000+ teleport room.
-Added a new item, critical damage elixir, it permanently gives you +1% critical damage and can be used up to 5 times. It also gives you an attribute point for drinking it 5 times. It's purchaseable for 500 dungeon tokens inside the dungeon room.
-A new spawn has been added in the desert of the grasslands.
-Improved the names of some mount/outfit items, some names were really similar or identical to each other before.
-Fixed some ladders that were unusable inside the mystic doll charm quest.


26.3.2021 - Small patch - GM Lunia
Today there will be a small patch that will add some further optimizations, add a NPC into to shadowlands and expanding the area under the desert king boss.
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-Made some adjustments to the systems that are in place to help against noob chars in wars. There are much more places that are considered "narrow spaces" now (places where you won't get frags if the level difference is too big and places where using a magic wall on a player under level 100 will teleport it home).
-The floors under the desert king boss has been expanded, you can now go deeper after the gnarlhound mount chest.
-Added a new NPC, Sarah The Huntress, located inside a small house in the start of the grasslands (1900+). She has a few tasks for killing monsters in that area.
-Fixed the stairs that were in the wrong position near desert king.
-Fixed a map bug in the glacial mage task area that made it possible to slide through a pillar.
-Some small server were optimizations made, hopefully it should make the server run a bit smoother during peak times, we're also working on some bigger optimizations but they're not ready yet.


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Hello! The last time I posted here I wrote some about our server having performance issues, we've put a lot of time into optimizing parts of the server and we also identified a couple of things which were causing spikes - now the server is smoother than ever!

Here's our last two patches:
7.5.2021 - Small patch - GM Lunia
Today there will be a patch adding some new lower level spawns, some changes to premium scrolls, a new area added onto the grasslands along with some other small changes.
-4 new spawns has been added in the teleport room, they're located in the: 80+, 350+, 650+ and 1100+ zones. These spawns contain no attribute points and have a maximum level limit. This means that players above a certain level cannot enter these spawns, if a player reaches the level threshold while being in that spawn then they will be teleported out. The level threshold can be seen by entering the portal or by looking at the portal to the spawn.
-A new snow area has been added onto the grasslands, it can be found past the wailing widow spawn. The new area contains a new waypoint, a couple of new spawns, some quests, a npc and some other things for you to find!

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-Premium scrolls changes:
Premium scroll has been removed from the store, and has been renamed to "boost scroll". It's now only obtainable ingame (mainly through dungeons).
A new item has been added to the store, golden account scroll. This gives your whole account a +15% experience boost and -10% death loss reduction (same as the old premium scroll but now it's account wide).
Premium scrolls were too easily obtainable ingame which made them not worth buying from our store anymore, with this change they should be worth buying again, and there will still be valuable scrolls obtainable from dungeons. The premium name also often confused newer players, golden account should clear up that it's not the same as a normal premium account (which everyone has by default).
Everyone that has bought a premium scroll from our store during the last 30 days has also received 40 points to their accounts for each scroll bought.
-Fixed a bug that made it possible to use the reroll token converter on tokens and eggs that were being rerolled in temple.
-Sarah the Huntress (located in the grasslands) now has an additional task.
-The auto loot list can now contain 20 items (previously 16).
-The !exp command has been updated, the snowball buff has been removed and golden account information has been added.
-The minimap file on the website has been updated.
-We've added a system to track systems that takes too long for the server to perform, this has allowed us to eliminate all big ping spikes caused by the server, the server is running a lot smoother now (this has already been ingame for the past week, we also wrote a bigger post giving more insight about what we have done to improve the performance of our server on our discord)


4.2021 - Small patch - GM Lunia
Today there'll be a small patch, we'll add some further optimizations to the server, a new dungeon will be added and a small new area has been added to the grasslands.
-Fixed a bug that could make the boss unreachable inside the void dungeon.
-Added a new dungeon called "ruins". It's available for players above level 2100, and contains some new mounts and a new outfit for players to obtain.
-The grasslands has been expanded a little bit, you can now access a new area located past the Elite Dworc spawn.
-Made some optimizations on demanding systems on the server.
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And here's two screenshots of some players doing two quests!
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The server is a "evo" tp server, the town itself is custom made and almost all quests and spawns were made from scratch. But I will post a couple of screenshots below for you too :)

A small part of the teleport room
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Our temple
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Hero spawn
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Dryad spawn
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One of our quests
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You can find strongboxes that summons monsters when you use them! And you can also find creatures with different skulls, they can be compared to elites and champion packs like ARPG games has.
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Today we reached 9 players, and got lots of feedback and bug reports, hoping to see more tomorrow!
need script to pause cavebot when attack targeting
 
Server ever going to reset?

There's no plans of resetting, the server has almost been online for 3 whole years without any and it's still doing great, and our plan is to continue it like that. There's many new players joining everyday still and old players returning every now and then, and sometimes there are patches to make it a little bit easier for newer players.
 
Here's our last three patches:

20.6.2021 - Small patch
Today there will be a small patch adding a new dungeon, a new spawn in the grasslands, and some new tasks along with some other minor adjustments.
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-Skull remover price increased from 300 evolunia tokens to 500 evolunia tokens.
-A new mount item can be won from winning bomberman, zombie or the snowball event if you are lucky enough. It's similar to nose ring, but much more rare.
-A new dungeon has been added, "crystal caverns", it's available for players above level 2150. It contains a new boss.
-NPC Questia has a couple of more tasks.
-NPC Madcap has a couple of more tasks.
-Bosses are now 25% more likely to spawn inside of dungeons.
-Golden account players can now do 6 dungeons per day (from 5).
-A new spawn and a small new quest has been added inside the grasslands. They can be found in the snowy part of the grasslands, to the west.
-The grand tauren boss is now a little bit harder and can drop: demonic plate mail, utito crittus spell scroll, demonic great shield and eternium shield.
-The shadow rider boss can now also drop utito crittus spell scroll and great royal helmet.

5.6.2021 - Small patch

Today there will be a small patch adding some new content along with a couple adjustments and some small updates to our website.
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-The utito crittus spell will now display a cooldown icon in the client.
-The android client on the website has been updated, the bot is now customized more for evolunia, and should now work a lot better for botting. The client now also has a trackpad, zoom features and some other improvements to make it easier to use. (this was already done around a week ago, but it has only been announced on our discord so far)

-The highscores on the website has been updated, a bug was fixed that made it display 0 instead of 1 even if you had won an event. You can now also see highscores for snowball wins, and highscores to see who has killed the daily boss the fastest (counted from when you enter the boss room, to killing the boss).
-The drop rates for the daily boss has been improved, crystal golem now has around double the drop chance to drop any item except for mythical weapons and addon items (as they already were quite common). It can now also drop golden fang charm.

-A new "teamhunt" spawn has been added. It is located under the shaman spawn in the grasslands, which are located under the small mountain to the east at the start of the grasslands. The spawn contains abyss dragons, which can drop a new charm along with a new item that NPC Toolboy is interested in.

-A new spawn has been added in the snow part of the grasslands, it's located to the south west inside the tundra rider spawn.
-The pvp damage was reduced a little bit.
-Dungeon monsters now grant more experience (25%~ depending on your level).
-Players with golden account can now do 5 daily dungeons (instead of 3).
-A new quest has been added inside the level 2000+ teleport room.
-A new task has been added to the Task NPC in the grasslands


21.5.2021 - Small patch
Today there will be a small patch adding a boss that can be killed daily for players above level 1900, some new content has been added in the grasslands and some other small changes has been made!

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-Added a portal to the shadowlands in the level 1400+ teleport room.
-Added a new system for daily bosses and added a new boss, the crystal golem. It can be killed once per day for every player over level 1900. It's located in a new teleport in the level 1900+ teleport room. It can drop some valueable items along with some new attribute items, and it also has it's own random attribute. The boss is quite easy as it's meant to be soloable for players around level 1900, we will look into adding more hard bosses with different mechanics in the future.
-If you have the autoloot lootbag enabled, it will now stop autolooting items when you reach 100 cap (instead of 0).
-Fixed a bug that could sometimes kick you from events that you joined (should hopefully be fixed, if not we added some extra logs to further investigate it).
-The ingame autohealing system now has a shorter delay between heals.
-A new quest has been added in the grasslands, it is located nearby Arctic Witches.
-A new spawn has been added in the grasslands, it can be found on the small mountain located to the east of the beginning of the grasslands.
 
bro, do you happen to sell the orb system? I have seen it on several servers and I love it, or where can I get it?
 
It is so funny if you see one person who has more than 10 characters with level over 2000. There are 700 characters logged in, and there can actually be a maximum of 200 players. You should limit getting evolunia tokens to one character, 90%+ of people doing dungeons are multi accounts, it's better to make it possible to solo a dungeon, it works out the same.
It was very funny if a player with the name Troikupt went to get all his characters, he had like 10 of them and did quests with them. He even called me stupid for no reason:) Then he apologized to me and said I was right. Calling someone stupid without talking, without questions. Stupid gamers in evolunia really. There are more players like this, they play on different ip, they can have more than 20 characters....
I even enjoyed playing, but there are a lot of stupid players here (not only troikupt, a lot polish kids with stupid laugh, all they can say is "XD", "u stupid" etc.), they laugh, they think they are smarter even if they are wrong, something awful....
I guess the only way to play here is to block chat in the game files, make talking available only to people of value, a few people here are like that, the rest are fringe of society.
 
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It is so funny if you see one person who has more than 10 characters with level over 2000. There are 700 characters logged in, and there can actually be a maximum of 200 players. You should limit getting evolunia tokens to one character, 90%+ of people doing dungeons are multi accounts, it's better to make it possible to solo a dungeon, it works out the same.
It was very funny if a player with the name Troikupt went to get all his characters, he had like 10 of them and did quests with them. He even called me stupid for no reason:) Then he apologized to me and said I was right. Calling someone stupid without talking, without questions. Stupid gamers in evolunia really. There are more players like this, they play on different ip, they can have more than 20 characters....
I even enjoyed playing, but there are a lot of stupid players here (not only troikupt, a lot polish kids with stupid laugh, all they can say is "XD", "u stupid" etc.), they laugh, they think they are smarter even if they are wrong, something awful....
I guess the only way to play here is to block chat in the game files, make talking available only to people of value, a few people here are like that, the rest are fringe of society.
Honestly just asking to ban multiclients would be enough. Admins won't be controlling the community in-game 24/7.
And if you are so fragile that words on chat hurt you, tibia isn't the game for you, but if you really want to block chat, you can configure the client ignore settings to use the whitelist only.
 
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