Update
-Some small map bugs were corrected.
-Monster boxes now gets removed after 1 hour of not being used.
-Fixed an issue that caused monster boxes to spawn on places that weren't intended.
-Discoverer outfit now has the correct name.
-Thunder hammer now has -2% damage taken instead of -4%.
-Added a new spell for knights above level 700+.
"Uber exori gran" it's a stronger version of their previous aoe spell.
-Removed exura gran ico (it was just some spell from real tibia that wasn't used and it confused a lot of new players, maybe it will be added as something else in the future)
-Orbs (the effects that give EXP, 2x dmg etc) can no longer spawn on special tiles (PZ and some other places)
-Using a reroll token now updates your health/mana instead of only updating it when you relog. (this was added around a week ago)
-Monster boxes can no longer spawn monsters behind a wall/in unreachable locations.
-Haste & strong haste no longer stacks with eachother.
-The ingame autohealing will now properly heal mages health, before in some cases it wouldn't cast healing spells even if you were low on HP, that was fixed now.
-Added three new spawns (Cavedwellers, Deathmans and Orclopses)
They're located inside the 750+ area.
-Added four new quests inside the 750+ area.
Most of the quests also contains some new systems, so please send feedback if you would like to see more of such things in the future.
-NPC Daily now has another keyword, if you ask him about "points" he will now tell you how many of his random points that you have unlocked.
-Decreased the power of most quest monsters inside the 500+ and 650+ quests.
-Added a new quest inside the 350+ zone.
-Added two new normal Bosses (the ones you can see with the command), they're located insided the Death Dragon spawn and the Cavedweller spawn.
That should be everything, maybe I missed adding something to the list, and I will try my best to make some weekly patches.