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[Germany][Custom] Ruthless Chaos Season 3 - the return of RPG

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@Glecko Link any weapon with lifesteal please i wanna see only description lifesteal no weapon stats and type. Like "have 25% chance steal 1% target max hp" or "lifedrain 4% your dmg"


And what u think about Pet system? (u can summon one of 3 pet - tank, heal, dps pet and he can exp with u :D )


And maybe manapotion wersion of this - Refillable potions: Can store up to 250 charges and are equivalent to certain types of potions. There are potions of wisdom (SMP), greater wisdom (GMP), purity (GSP), might (GHP) and greater might (UHP). They only weigh about 25% of the weight of their non-refillable counterparts and can be refilled at magic shop NPCs at the same cost as their equivalent potions.
 
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@Glecko Link any weapon with lifesteal please i wanna see only description lifesteal no weapon stats and type. Like "have 25% chance steal 1% target max hp" or "lifedrain 4% your dmg"


And what u think about Pet system? (u can summon one of 3 pet - tank, heal, dps pet and he can exp with u :D )


And maybe manapotion wersion of this - Refillable potions: Can store up to 250 charges and are equivalent to certain types of potions. There are potions of wisdom (SMP), greater wisdom (GMP), purity (GSP), might (GHP) and greater might (UHP). They only weigh about 25% of the weight of their non-refillable counterparts and can be refilled at magic shop NPCs at the same cost as their equivalent potions.
you want refillable potions that doesnt cost more, weigh less, and take less inventory space? why the fuck even keep regular potions then?

if u wait for the fucking server to release ull be able to see the lifesteal ur so horny about
 
Cast system would be nice, new players might be curious how the "endgame" does look :D

A cast system would be a great addition to the server, of course. Unfortunately, it's too expensive and we can't afford it. The alternative is to broadcast via Twitch, which is a very good platform and also has a wide range :)

Then maybe make it only in PvE?

It is not possible because of the way creatures and their spells work. Therefore, only players can be silenced.

And what u think about Pet system? (u can summon one of 3 pet - tank, heal, dps pet and he can exp with u :D )

It's not exactly a pet system, but alchemists can create summoning scrolls. When using these scrolls, a special creature (tank/heal/dps) will appear to fight for you for a short period of time.
 
A cast system would be a great addition to the server, of course. Unfortunately, it's too expensive and we can't afford it. The alternative is to broadcast via Twitch, which is a very good platform and also has a wide range :)



It is not possible because of the way creatures and their spells work. Therefore, only players can be silenced.



It's not exactly a pet system, but alchemists can create summoning scrolls. When using these scrolls, a special creature (tank/heal/dps) will appear to fight for you for a short period of time.

Really Cast system is expensive? I see it on many servers, almost every BR server have it.
 
Blacksmithing

In this post we will analyze the newly added profession of blacksmithing. A blacksmith will be able to mine ores that can be found throughout the world and use them to craft powerful weaponry and armorpieces. We are focusing the profession system to be a great solo-play alternative, specially at high levels, where the solo content is strongly overshadowed by teamplay.

How does it work?

Blacksmiths use two main tools.
Firstly, they use picks to gather ores from veins, which are spread around the world. There are several tiers of picks, which allow the blacksmith to collect higher-leveled or rare materials. Most picks are buyable from NPCs, while some rare picks can be obtained by other means. Picks have three main attributes:

  • Extra chance: The increased probability of obtaining ores from veins. This chance is added to the vein's base chance.
  • Increased drops: A multiplier that defines the amount of ores obtained when mining a vein.
  • Breakchance: The chance that the pick breaks when collecting minerals from a vein.

Secondly, they use hammers to craft the ores and materials into equipment and weapons. Like picks, several tiers of hammers exist, that are able to craft more advanced items. Unlike picks, however, most hammers are not buyable from NPCs, but have to be obtained via quests or creature drops. Also, hammers do not have any chance of breaking when used.

Lastly, while not a tool by itself, the blacksmith has several recipe books at his disposal in which they can check the available recipes. Recipes can have several requirements, including:

  • Blacksmithing skill (the most common requirement)
  • Level
  • Hammer tier
  • Being learned via quest or recipe scrolls.

Craftable items

Our focus was to not make blacksmithing a better or worse system of gearing up your character than questing or doing dungeons, but rather to have a complementary system. This is why, when designing the custom items that could be crafted, we focused on the equipment pieces that players were missing at certain level ranges. To always have the best available gear for their level, players will need to both team up with their friends to complete dungeons and quests; and solo-hunt to gather resources and forge new items.

The items that you will be able to craft will essentially be classic (non-custom) items, and new custom items that have been specifically added for blacksmithing. It is important to mention that custom items obtainable through quests and dungeons aren't craftable, and that none of the new custom items added for the blacksmithing profession will be obtainable through other means.

Here you can see a couple of examples of new items craftable with the blacksmithing profession.


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Low level

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Mid level

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High level

 
@Glecko Maybe you can add new proffesions something like:
Knight>Elite Knight > Here we have 2 different ways > Guard (Tank)/ Berserker (2th weapons more dps etcc)
Druid>Elder Druid > -||- >Bard (Healer) / Necromancer (Summons, Transforms etc)
Sorcerer>Master Sorcerer > -||- > Illusionists (Taunts, Silences etc) / Wizard (High dps, burn dmgs etc)
Palladin>Royal Palladin > -||- > Archer (Distance[highest in game]) / Assassin (Criticals, Invisible etc)

What you want you can add it all depends from you.

For stupid.
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@alutor i think that is not enough time to enter this game, but idea is cool :D

@Glecko can u give more info for alchemist profession? :)
 
4 days and 23h left guys :D u rdy for adventure? have so much kofeine? Or other no sleep support? :D
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no chances it starts today? lmfao its a good day. or a 4 hours sunday beta test or something we just wanna play it lmfao
 
The custom items from blacksmithing look really cool. Can't wait to try them out!
 
Pretty excited about it, won't get around to test it on release date though, possibly saturday if I'm lucky! :(
 
Really Cast system is expensive? I see it on many servers, almost every BR server have it.

Well, we haven't been able to find any information on where to find it for an afordable price. If you have any info in that matter, don't doubt contacting us and we will for sure implement it :)

@Glecko Maybe you can add new proffesions something like:
Knight>Elite Knight > Here we have 2 different ways > Guard (Tank)/ Berserker (2th weapons more dps etcc)
Druid>Elder Druid > -||- >Bard (Healer) / Necromancer (Summons, Transforms etc)
Sorcerer>Master Sorcerer > -||- > Illusionists (Taunts, Silences etc) / Wizard (High dps, burn dmgs etc)
Palladin>Royal Palladin > -||- > Archer (Distance[highest in game]) / Assassin (Criticals, Invisible etc)

Our long-term plan is to specialize the vocations further. However, keeping such a complex system balanced is a big project. You can expect it in a future update perhaps :p

@Glecko can u give more info for alchemist profession? :)

More info will be posted soon, don't worry =)
 
The undead city of Azara

On this post we cover the newly introduced undead city of Azara. This area was implemented to address the issue that there was a certain level range (200~230) that lacked a bit of content. For this reason players on previous seasons to prematurely venture on some hunting grounds of the Hellish Realm that were designed for a higher level, and thus, they were forced to hunt in teams. The consequence was that the areas designed to be solo-hunted became team-only hunting grounds, and therefore made solo-play non-existent at this level range.

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The hunting area

Azara has been designed with a pretty unique concept: It favours solo-hunting over team-hunting, unlike most hunting grounds with custom monsters in Ruthless Chaos. For this matter, the creatures that inhabit the undead city have special spells and abilities that either grow in strength if they are facing larger amounts of players, or implement mechanics that disrupt the teamplay abilities of players in more unique ways. Also, it has been designed to have different vocations favouring different environments of the city. For example, some vocations may prefer hunting inside the buildings, while others will find more favourable conditions in the streets and squares between them.

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The questline

Apart from being a large hunting ground, the city also introduces a new major questline, where you will discover the secrets of the cursed city. Along this questline you will fight new bosses that implement special behaviours. In Season 2, we observed that players particularly enjoyed bosses that had one big gamechanging ability or mechanic that made them change their way of fighting it (without going too much into spoilers, some players might remember the daughter of Verminor, Yersinia), rather than bosses with several minor abilities that you could avoid while mantaining your normal playstyle. We accepted the feedback, and tried to stick to this concept for the new challenges you will be facing in the undead city.

Of course, along with this new questline, plenty of new custom items have been introduced to serve as rewards for the new bosses. These new items, along with some other existing ones, have a new attribute. They may appear as regular, epic or legendary items. While of course the regular tier will be good enough to ensure your progress towards more difficult content and quests, you will always be able to further improve your character by obtaining the epic or even legendary tier of the rewards. This might be particularly useful for scenarios where every bit of gear upgrade counts, such as the Ruthless Chaos quest.
 
@Glecko what u think abut "u have 0.10% chance auto tamed spectral horse after kill" :D

And maybe item upgrade like gems giving +1 heal on hit, +10 hp, + 5 speed and others? :)
 
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@Glecko Can you send pm to me? I have to ask about payments because I already send to you 50 Eur for points.
 
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