-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
SQL_COMUNICATION_INTERVAL = SQL_interval * 1000
function onLogin(cid)
if(InitHistory == 0) then
local historyPage = addEvent(historyPage, 60000, {})
InitHistory = historyPage
end
registerCreatureEvent(cid, "PlayerDeath")
return TRUE
end
function historyPage(parameters)
dofile("./config.lua")
env = assert(luasql.mysql())
con = assert(env:connect(mysqlDatabase, mysqlUser, mysqlPass, mysqlHost, mysqlPort))
local historyPage = addEvent(historyPage, 60000, {})
if (tonumber(os.date("%d")) ~= getGlobalStorageValue(23456)) then
setGlobalStorageValue(23456, (tonumber(os.date("%d"))))
assert(con:execute("UPDATE `players` SET `onlinetime7`=players.onlinetime6, `onlinetime6`=players.onlinetime5, `onlinetime5`=players.onlinetime4, `onlinetime4`=players.onlinetime3, `onlinetime3`=players.onlinetime2, `onlinetime2`=players.onlinetime1, `onlinetime1`=players.onlinetimetoday, `onlinetimetoday`=0;"))
assert(con:execute("UPDATE `players` SET `exphist7`=players.exphist6, `exphist6`=players.exphist5, `exphist5`=players.exphist4, `exphist4`=players.exphist3, `exphist3`=players.exphist2, `exphist2`=players.exphist1, `exphist1`=players.experience-players.exphist_lastexp, `exphist_lastexp`=players.experience;"))
end
assert(con:execute("UPDATE `players` SET `onlinetimetoday`=players.onlinetimetoday+60, `onlinetimeall`=players.onlinetimeall+60 WHERE `online` = 1;"))
con:close()
env:close()
end
function onLogin(cid)
if(InitShopComunication == 0) then
local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, {})
InitShopComunication = eventServ
end
registerCreatureEvent(cid, "PlayerDeath")
return TRUE
end
function sql_communication(parameters)
dofile("./config.lua")
env = assert(luasql.mysql())
con = assert(env:connect(mysqlDatabase, mysqlUser, mysqlPass, mysqlHost, mysqlPort))
result_plr = assert(con:execute("SELECT * FROM z_ots_comunication WHERE `type` = 'login';"))
todo = result_plr:fetch({}, "a")
while todo do
id = tonumber(todo.id)
action = tostring(todo.action)
delete = tonumber(todo.delete_it)
cid = getPlayerByName(tostring(todo.name))
if isPlayer(cid) == TRUE then
local itemtogive_id = tonumber(todo.param1)
local itemtogive_count = tonumber(todo.param2)
local container_id = tonumber(todo.param3)
local container_count = tonumber(todo.param4)
local add_item_type = tostring(todo.param5)
local add_item_name = tostring(todo.param6)
local received_item = 0
local full_weight = 0
if add_item_type == 'container' then
container_weight = getItemWeight(container_id, 1)
if isItemRune(itemtogive_id) == TRUE then
items_weight = container_count * getItemWeight(itemtogive_id, 1)
else
items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
if isItemRune(itemtogive_id) == TRUE then
full_weight = getItemWeight(itemtogive_id, 1)
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if full_weight <= free_cap then
if add_item_type == 'container' then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while iter ~= container_count do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if received_item == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
delete = assert(con:execute("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";"))
assert(con:execute("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";"))
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
todo = result_plr:fetch (todo, "a")
end
con:close()
env:close()
local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, parameters)
end