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You can store ANYTHING you like in the database, I emphasize anything because you can store anything. You just need to create the table or columns and any functions to store and retrieve the information.
To answer your question tho outfits are stored in the database but just the values not the outfits themselves, e.g. like a list of outfits.
PHP:
`lookbody` int(11) NOT NULL DEFAULT '0',
`lookfeet` int(11) NOT NULL DEFAULT '0',
`lookhead` int(11) NOT NULL DEFAULT '0',
`looklegs` int(11) NOT NULL DEFAULT '0',
`looktype` int(11) NOT NULL DEFAULT '136',
`lookaddons` int(11) NOT NULL DEFAULT '0',
These values are actual outfits only. Meaning that if i would like to give a player an outfit entering a value in looktype, this value will change as soon as a player logout to a value of last "weared" outfit. Value changes and player doesn' have access to that outfit anymose. What with other outfits belonging to that player? Where is information about that? I know for sure that outfits, addons and eq are stored somewhere else. I have TFS + gesior
These values are actual outfits only. Meaning that if i would like to give a player an outfit entering a value in looktype, this value will change as soon as a player logout to a value of last "weared" outfit. Value changes and player doesn' have access to that outfit anymose. What with other outfits belonging to that player? Where is information about that? I know for sure that outfits, addons and eq are stored somewhere else. I have TFS + gesior
It's not what I meant. What u gave me is a list of all outfits on tfs with their looktypes.
Example: There is a player X. This player bought an outfit in the store, say 150 looktype. Then this player found a bug, so I as an admin would like give another outfit to that player. If I would change a looktype in his record he will not have access to that outfit if he would change it for a second. It's only information about which outfit(from what he have) is already on him. Where is a list of his owned outfits?