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Solved Good old SpellSpamCrash (SSC) - 0.3.4PL2

ExibeR

Lua/C++/PHP Programmer
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Greetings,

I was told that this issue had been fixed in 0.3.4 Patch 2.
But it seems like it wasn't fixed after all. Only feature it brought was the possibility to mute players spamming spells.
But if I set it too low, players complain. If I set it to high, server goes offline.

So today after 87hours uptime on my server, it suddently crashed twice in a row. I teleported to the first lowlevels who came online, and there they stood...
...relogging each their turn with a backpack.

So, how can I solve this the best way? Prevent that a few players wreck the experience for 250 others?

~Say No To SSC!~
 
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